[CS] bomb count down
Is there a way to stop, pause or remove bomb count down once it's been planted? (if possible, not by defusing it)
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Don't know if it would work but you could try mp_c4timer 99999.
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I'm reasonably sure there's a keyvalue placed on the C4. I'm not sure though. My only other suggestion would be to copy the model of the C4 onto another ent and then remove the real one, but that would just stop it outright without any ability to start it back up again. Also, I think that's prone to crashes. |
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You can stop animation, sounds and possibility to explode by superciding bomb's entity thinking. To enable such things set next think time to appropriate value. That method will not stop actual bomb's countdown though. But you can play with think time and other entvars. |
Thank you.
I don't if it's too rustic to remove it, but it's working fine for me. Code:
The planted bomb keeps being shown in radar but the counter stops and no team wins, just like I needed... |
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