i think this would work, but i dunno what it will do, accept for giving weapons...
Code:
#include <amxmodx>
#include <fun>
public plugin_init() {
register_plugin("extra_skins", "1.0", "mAster nOob")
register_menucmd(register_menuid("menu"), 1023, "giveSkin")
register_menucmd(register_menuid("submenu1"), 1023, "giveSkin1")
register_menucmd(register_menuid("submenu2"), 1023, "giveSkin2")
register_menucmd(register_menuid("submenu3"), 1023, "giveSkin3")
register_clcmd("giveme", "showSkinMenu")
}
stock showSkinMenu(id) {
new menu[192]
new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3
format(menu, 191, "What skin would you like to buy?^n^n1. Gloves^n2. Knives^n3. Defuser^n4. None")
show_menu(id, keys, menu, -1, "menu")
}
stock showSkinSubMenu1(id) {
new menu[192]
new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3
format(menu, 191, "What glove skin would you like to buy?^n^n1. Magic Gloves^n2. Reebok Gloves^n3. Nike Gloves^n4. None")
show_menu(id, keys, menu, -1, "submenu1")
}
stock showSkinSubMenu2(id) {
new menu[192]
new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9
format(menu, 191, "What knife skin would you like to buy?^n^n1. Brass Knuckles^n2. Dildo^n3. Electric Guitar^n4. Katana^n5. Lightsaber^n6. Metal Pipe^n7. Finger^n8. Taser^n9. Wolverine Claws^n0. None")
show_menu(id, keys, menu, -1, "submenu2")
}
stock showSkinSubMenu3(id) {
new menu[192]
new keys = MENU_KEY_0|MENU_KEY_1
format(menu, 191, "What defuser kit skin would you like?^n^n1. Playboy Bunny^n2. None")
show_menu(id, keys, menu, -1, "submenu3")
}
public giveSkin(id, key) {
switch ( key ) {
case 0: showSkinSubMenu1(id)
case 1: showSkinSubMenu2(id)
case 2: showSkinSubMenu3(id)
case 3: client_print(id,print_chat,"Type in giveme in console to open this menu anytime.")
}
return PLUGIN_HANDLED
}
public giveSkin1(id, key) {
switch ( key ) {
case 0: give_item(id, "weapon_ak47")
case 1: give_item(id, "weapon_awp")
case 2: give_item(id, "weapon_awp")
case 3: client_print(id,print_chat,"Type in giveme in console to open this menu anytime.")
}
}
public giveSkin2(id, key) {
switch ( key ) {
case 0: give_item(id, "weapon_ak47")
case 1: give_item(id, "weapon_m4a1")
case 2: give_item(id, "weapon_awp")
case 3: give_item(id, "weapon_ak47")
case 4: give_item(id, "weapon_m4a1")
case 5: give_item(id, "weapon_awp")
case 6: give_item(id, "weapon_ak47")
case 7: give_item(id, "weapon_m4a1")
case 8: give_item(id, "weapon_awp")
case 9: client_print(id,print_chat,"Type in giveme in console to open this menu anytime.")
}
}
public giveSkin3(id, key) {
switch ( key ) {
case 0: give_item(id, "weapon_awp")
case 1: client_print(id,print_chat,"Type in giveme in console to open this menu anytime.")
}
}