[TF2] Ducks?
I'm planning to make a plugin to bring back eotl ducks.
I know I musn't use tf_bonus_duck_pickup, but my question is can I make dead players dropping tf_halloween_duck with the eotl duck model whithout get break valve rules or get a ban? |
Re: [TF2] Ducks?
maybe you can force EOTL holiday
try looking in tf2.inc and tf2_stocks.inc |
Re: [TF2] Ducks?
Quote:
The only rule you can't break is about quickplay and server tags. https://support.steampowered.com/kb_...FGJ-3513#rules Feel free to scriping. |
Re: [TF2] Ducks?
I tried eotl holidays it's blocked, so I spawned fake duck(tf_halloween_pickup) but the new problem is how set gravity on the entity, i tried setentitygravity nothing, the duck fly, same for this entity: tf_halloween_spell_pickup tf_bonus_duck_pickup, valve now how apply gravity like when spell come out the cart on helltower or when we touch a ennemy player and golden duck comme out the player, so how do this?
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Re: [TF2] Ducks?
try SetEntityMoveType with gravity too
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