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-   -   [TF2] Ducks? (https://forums.alliedmods.net/showthread.php?t=264858)

Benoist3012 06-22-2015 12:24

[TF2] Ducks?
 
I'm planning to make a plugin to bring back eotl ducks.

I know I musn't use tf_bonus_duck_pickup, but my question is can I make dead players dropping tf_halloween_duck with the eotl duck model whithout get break valve rules or get a ban?

Chdata 06-23-2015 09:10

Re: [TF2] Ducks?
 
maybe you can force EOTL holiday

try looking in tf2.inc and tf2_stocks.inc

renancavalieri 06-24-2015 09:43

Re: [TF2] Ducks?
 
Quote:

whithout get break valve rules or get a ban?
Why did you will get a ban?

The only rule you can't break is about quickplay and server tags.

https://support.steampowered.com/kb_...FGJ-3513#rules

Feel free to scriping.

Benoist3012 06-25-2015 17:59

Re: [TF2] Ducks?
 
I tried eotl holidays it's blocked, so I spawned fake duck(tf_halloween_pickup) but the new problem is how set gravity on the entity, i tried setentitygravity nothing, the duck fly, same for this entity: tf_halloween_spell_pickup tf_bonus_duck_pickup, valve now how apply gravity like when spell come out the cart on helltower or when we touch a ennemy player and golden duck comme out the player, so how do this?

Chdata 06-28-2015 10:40

Re: [TF2] Ducks?
 
try SetEntityMoveType with gravity too


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