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-   -   [TF2] Be The Horsemann Junior (https://forums.alliedmods.net/showthread.php?t=264397)

StormishJustice 06-15-2015 15:54

[TF2] Be The Horsemann Junior
 
36 Attachment(s)
Be the Horsemann Junior

[IMG]http://s21.************/4tqwbgvlz/2015_06_15_00004.jpg[/IMG]

What does this do?
  1. It allows you to play as HHH Junior outside of FF2 and VSH.
  2. This plugin can also be used on others, and it will be enabled even if they respawn until the server restarts, map change, player has opt-out of HHH Junior with sm_hhhjunior again or the player who is HHH Junior disconnects.
  3. The plugin has a source file for developers, you can use it to create your own plugin using the code it uses

CVARS
  • sm_bethehhhjunior_enabled (default: 1) Enable/Disable plugin
  • sm_bethehhhjunior_health (default: 10000) Health Horsemann Junior gets
  • sm_bethehhhjunior_model (default: 1) Enable/Disable setting player model
  • sm_bethehhhjunior_superjumps (default: 1) Enable/Disable super jumps
  • sm_bethehhhjunior_raging (default: 2) Rage percent regeneration (0 = Disabled)
  • sm_bethehhhjunior_sounds (default: 1) Enable/Disable sounds
  • sm_bethehhhjunior_respawn (default: 1) Enable/Disable respawning as horsemann junior
  • sm_bethehhhjunior_redlimit (default: -1) Max red players allowed to be horsemann junior
  • sm_bethehhhjunior_blulimit (default: -1) Max blu players allowed to be horsemann junior

CMDs
  • sm_hhhjunior
  • sm_hhhjunior <target> <0/1>

Overrides
  • sm_hhhjunior (default: b)
  • sm_hhhjunior_target (default: b)

Changelog
Quote:

6/15/15 - 1.0 - Initial Release

6/16/15 - 1.1 - Removed the ÜBER condition from the rage

6/17/15 - 1.2 - Removed a bug that forces cilents to download hhh_jr_mk3.vtx which is an unknown file

6/18/15 - 1.3 - Replaced spaces with tab so coding can be finished easily with no errors

6/18/15 - 1.3 - SuperJump is now replaced with Teleportation! (yay)

6/18/15 - 1.4 - Replaced the axe's quality to unusual, added three attributes, (-40% reduction in push force taken from damage and cannot be backstabbed) Healthpacks or medkits are now nerfed and Axe Killicon is now working!

6/19/15 - 1.5 - Added a SOUND when trying to kill soldier (yes, i finally added that)
Oh and i almost forgot, i've also added the Plugin's URL instead of the main site of the metamod plugin. (sourcemod)

Files
Versus Saxton Hale MATERIALS and MODELS

How to install
1. Put bethehhhjunior.smx to sourcemod/plugins
2. Put bethehhhjunior_phrases.txt to sourcemod/translations
3. [IMPORTANT] Install TF2Items to make the plugin work (because the axe is a customized weapon and you can't give weapons without TF2Items)
4. [OPTIONAL] Put bethehhhjunior.sp to sourcemod/scripting
5. [IMPORTANT] Extract the VSH files to yoursteamfolder/steamapps/common/Team Fortress 2/tf

Credits
ReFlexPoison for the original plugin source.
Benoist3012 for helping me do the teleportation and fixing some bugs.
Me (StormishJustice) for creating this plugin.

Thanks to you all.

awesome144 06-16-2015 00:20

Re: [TF2] Be The Horsemann Junior
 
Pretty good plugin. Any chance you will try others like demo pan?

StormishJustice 06-16-2015 07:43

Re: [TF2] Be The Horsemann Junior
 
Quote:

Originally Posted by awesome144 (Post 2308342)
Pretty good plugin. Any chance you will try others like demo pan?

If i replaced the rage to be the ones with notifications spam and made the charge with R instead of Right Mouse, (to brave jump with no problems) then this can be possible.

StormishJustice 06-16-2015 11:44

Re: [TF2] Be The Horsemann Junior
 
Plugin Updated!
  • Removed the ÜBER condition from the rage
  • Sounds are still nerfed, we will find a solution to have the sounds working

renancavalieri 06-16-2015 21:24

Re: [TF2] Be The Horsemann Junior
 
Your plugin requires TF2Items, is better you put on your thread.

Nice work.

Pala4 06-17-2015 08:06

Re: [TF2] Be The Horsemann Junior
 
No file hhh_jr_mk3.vtx

StormishJustice 06-17-2015 16:14

Re: [TF2] Be The Horsemann Junior
 
Quote:

Originally Posted by renancavalieri (Post 2308676)
Your plugin requires TF2Items, is better you put on your thread.

Nice work.

Oh yes, i forgot

also thanks

awesome144 06-17-2015 16:15

Re: [TF2] Be The Horsemann Junior
 
Quote:

Originally Posted by StormishJustice (Post 2308427)
If i replaced the rage to be the ones with notifications spam and made the charge with R instead of Right Mouse, (to brave jump with no problems) then this can be possible.

Are you willing to do it or will I have to code it myself?

StormishJustice 06-17-2015 16:20

Re: [TF2] Be The Horsemann Junior
 
Quote:

Originally Posted by awesome144 (Post 2308953)
Are you willing to do it or will I have to code it myself?

If i borrowed the code from the FF2 boss files, then i can do it..

but i think you should do it better, laziness just got me again xP

StormishJustice 06-17-2015 16:23

Re: [TF2] Be The Horsemann Junior
 
Quote:

Originally Posted by Pala4 (Post 2308799)
No file hhh_jr_mk3.vtx

Sorry for being late, but have you tried downloading the files in the thread???

it has the latest version of the materials and the models.

EDIT: Updated the plugin, there wasn't an hhh_jr_mk3.vtx later so i added the dx80 ones (hhh_jr_mk3.dx80.vtx)


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