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-   Suggestions / Requests (https://forums.alliedmods.net/forumdisplay.php?f=12)
-   -   REQ thrown knife (https://forums.alliedmods.net/showthread.php?t=263743)

Jack Carmmo 06-01-2015 01:17

REQ thrown knife
 
Guys want to know without having to put a version of this plugin https://forums.alliedmods.net/showthread.php?p=1160952 for cs condition zero , I use the amx 1.8.2 , I want to throw knives with the mouse unused bind:fox:

Shiina.Mashiro 06-01-2015 01:35

Re: REQ thrown knife
 
Search before posting for help.
https://forums.alliedmods.net/showthread.php?p=19610

Jack Carmmo 06-01-2015 15:37

Re: REQ thrown knife
 
shinna.Mashiro

Thank you oppose trying to help , but my request was a plugin that do not need to use a bind ( bind f
" throw_knives " want an automatic when selecting the knife with the mouse action button I can spear .... without using bind

Shiina.Mashiro 06-02-2015 08:02

Re: REQ thrown knife
 
Search in the sma:
PHP Code:

register_clcmd("throw_knife""...."

then change the throw_knife part to +use +drop ... whatever you want.

Jack Carmmo 06-03-2015 02:12

Re: REQ thrown knife
 
Shinna

Hello friend , I am very slow , I did what u said but it did not work here can make a certain model ?


register_clcmd("throw_knife","command_knife", 0,"- throws a knife if the plugin is enabled")
register_concmd("amx_tknives","admin_tknife", ADMIN_LEVEL_C,"- toggles throwing knives on/off")
register_clcmd("say /knifehelp","knife_help")
register_clcmd("say /throwingknives","knife_help")
register_clcmd("say","HandleSay")

Shiina.Mashiro 06-03-2015 06:28

Re: REQ thrown knife
 
Quote:

Originally Posted by Shiina.Mashiro (Post 2303901)
change the throw_knife part to +use +drop ... whatever you want.


Depresie 06-03-2015 08:44

Re: REQ thrown knife
 
now it doesn't need a bind, you will be able to throw the knifes by pressing right click
if you would like another button to throw the knife, i suggest you to use "G"
in that case, on the redline, replace "attack2" with "drop"
Code:

/* AMX Mod X script.
*
*  Throwing Knives (throwing_knives.sma)
*  Copyright (C) 2003-2004  -]ToC[-Bludy / jtp10181
*
*  This program is free software; you can redistribute it and/or
*  modify it under the terms of the GNU General Public License
*  as published by the Free Software Foundation; either version 2
*  of the License, or (at your option) any later version.
*
*  This program is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software
*  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve,
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*
****************************************************************************
*
*  Version 1.0.2 - Date: 10/09/2004
*
*  Original by -]ToC[-Bludy
*
*  Upgraded to STEAM and ported to AMXx by: jtp10181 <[email protected]>
*  Homepage: http://www.jtpage.net
*
****************************************************************************
*
*  Admin Commands:
*
*    amx_tknives        - Toggles Throwing Knives On and Off
*
*  Client Commands:
*
*    throw_knife                - This is the command for everyone to throw knives
*    say /knifehelp                - Brings up knifehelp menu to help players bind keys
*    say /throwingknives        - Same as /knifehelp
*
*  CVARs: Paste the following into your amxx.cfg to change defaults.
*                must uncomment cvar lines for them to take effect
*
****************************************************************************
*  CVAR CONFIG BEGIN
****************************************************************************

// ******************  Throwing Knives Setup ******************

//Toggles Throwing Knives on and off (default 0) ( 1 or 0 )
//amx_throwknives 1

//The amount of ammo to be given at roundstart (default 5) ( 1 or higher )
//amx_knifeammo 5

//Force at which knives are thrown (default 1200) ( 200 or higher )
//amx_knifetossforce 1200

//Maximum amount of knives allowed at once (default 10) ( amx_knifeammo or higher )
//amx_maxknifeammo 10

//Damage dealt on a knife hit (default 25) ( 1 or higher )
//amx_knifedmg 25

//Toggles knife dropping on death on and off (default 1) ( 1 or 0 )
//amx_dropknives 1

//Toggles autoswitching to knife when bind is pressed (default 1) ( 1 or 0 )
//amx_knifeautoswitch 1

//Toggles logging kill as "throwing_knife" or "knife" (default 0) (1 = throwing_knife, 0 = knife)
//amx_tknifelog 1

****************************************************************************
*  CVAR CONFIG END
****************************************************************************
*
*  Additional info:
*
*        - You must bind a key to throw_knife
*        - You can no longer drop your knives on command, only when you die
*        - Team Attack system dropped, but it will obey the server friendlyfire cvar
*
*  NEW FEATURES:
*
*        - New knife model, more effecient, smaller file size, easier to download
*        - New contact system, knife will stick to whatever they hit
*        - New code which is less CPU intensive, less bugs, server crashing seems to be eliminated.
*
*  DESCRIPTION:
*
*    It was brought to my attention a few days ago that with the update to the
*    AMX forums the file attached to the bottom of the forum topic had only an
*    .amx file and no custom model.  This gave me the motivation to create a new
*    model that was smaller and faster to download, and a brand new knife system
*    to make the knives more realistic.  It took a few server crashes to get the
*    code right, but it payed off in the end.  A few of my clan members and I
*    played throwing knife darts on one of the
*    players sprays to celebrate.
*           
*    The knives work a lot better than before, and they are a lot of fun to
*    play with. So get your knives out and go Have Fun
*
*                ******** Engine Module REQUIRED ********
*                  ******** FUN Module REQUIRED ********
*
*  Changelog:
*
*  v1.0.2 - JTP10181 - 10/09/04
*        - Support for AMXModX 0.20
*
*  v1.0.1 - JTP10181 - 08/11/04
*        - Some tweaks to make it work better on listenservers, changed engclient_cmd to client_cmd
*
*  v1.0 - JTP10181 - 07/05/04
*        - Removed some unneeded return statements
*        - Made it so the knives cannot be used before the round has started (freezetime)
*        - Added some extra checks on variables to be safe
*        - Redid the delay code so it did not use a task
*        - Changed authid arrays to be 34 usable chars for future compatibility
*
*  v0.9.8 - JTP10181 - 06/08/04
*        - Tweaked the help messages a little for the commands
*        - Removed all \ line breaks, not supported anymore.
*        - Somewhere I added the auto-switch feature but forgot to log it.
*
*  v0.9.7 - JTP10181 - 05/19/04
*        - Upgraded MOTD box to STEAM compatibility
*        - Fixed bugs that happened when amx_knifeammo is greater than amx_maxknifeammo
*        - Made checks to keep amx_knifeammo from being set higher than amx_maxknifeammo
*        - Started to reorganize code to make it easier to follow
*        - Changed a lot of PLUGIN_HANDLED to PLUGIN_CONTINUE
*        - Fixed bug with partial pickups not subtracting the correct ammount from the dropped ammo
*        - Hopefully fixed bug that would sometimes kill all the knife entities in the middle of a round
*        - Added logging to server logs for stats software
*        - Fixed bugs with scores being updated wrong
*
*  Below v0.9.6 was maintained by -]ToC[-Bludy
*
**************************************************************************/

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fun>

new bool:knifeout[33]
new bool:roundfreeze
new Float:tossdelay[33]
new knifeammo[33]
new holdammo[33]

public player_death() {
        new id = read_data(2)
        knife_drop(id)
}

public HandleSay(id) {

        new Speech[192]
        read_args(Speech,192)
        remove_quotes(Speech)
        if(!equal(Speech, "vote",4) && ((containi(Speech, "knife") != -1) || (containi(Speech, "knives") != -1))) {
                if(get_cvar_num("amx_throwknives") == 1){
                        client_print(id,print_chat, "[AMX] Throwing Knives are ON - For help say /knifehelp")
                }
                else {
                        client_print(id,print_chat, "[AMX] Throwing Knives are OFF")
                }
        }
}

public knife_drop(id) {
       
        if(!get_cvar_num("amx_dropknives") || knifeammo[id] <= 0 || !get_cvar_num("amx_throwknives")) return

        new Float: Origin[3], Float: Velocity[3]
        entity_get_vector(id, EV_VEC_origin, Origin)

        new knifedrop = create_entity("info_target")
        if(!knifedrop) return

        entity_set_string(knifedrop, EV_SZ_classname, "knife_pickup")
        entity_set_model(knifedrop, "models/w_knifepack.mdl")

        new Float:MinBox[3] = {-1.0, -1.0, -1.0}
        new Float:MaxBox[3] = {1.0, 1.0, 1.0}
        entity_set_vector(knifedrop, EV_VEC_mins, MinBox)
        entity_set_vector(knifedrop, EV_VEC_maxs, MaxBox)

        entity_set_origin(knifedrop, Origin)

        entity_set_int(knifedrop, EV_INT_effects, 32)
        entity_set_int(knifedrop, EV_INT_solid, 1)
        entity_set_int(knifedrop, EV_INT_movetype, 6)
        entity_set_edict(knifedrop, EV_ENT_owner, id)

        VelocityByAim(id, 400 , Velocity)
        entity_set_vector(knifedrop, EV_VEC_velocity ,Velocity)
        holdammo[id] = knifeammo[id]
        knifeammo[id] = 0
}

public check_knife(id) {
        if(!get_cvar_num("amx_throwknives")) return

        new weapon = read_data(2)
        if(weapon == CSW_KNIFE) {
                knifeout[id] = true
                /*if(knifeammo[id] > 1) {
                        client_print(id, print_center,"You have %d knives",knifeammo[id])
                }
                else if(knifeammo[id] == 1) {
                        client_print(id, print_center,"You have %d knife",knifeammo[id])
                }*/
                client_print(id, print_center,"You have %d throwing %s",knifeammo[id], knifeammo[id] == 1 ? "knife" : "knives")
        }
        else {
                knifeout[id] = false
        }
}

public kill_all_entity(classname[]) {
        new iEnt = find_ent_by_class(-1, classname)
        new tEnt
        while(iEnt > 0) {
                tEnt = iEnt
                iEnt = find_ent_by_class(iEnt, classname)
                remove_entity(tEnt)
        }
}

public new_spawn(id) {

        if(knifeammo[id] < get_cvar_num("amx_knifeammo")) knifeammo[id] = get_cvar_num("amx_knifeammo")
        if(knifeammo[id] > get_cvar_num("amx_maxknifeammo")) knifeammo[id] = get_cvar_num("amx_maxknifeammo")
        tossdelay[id] = 0.0
}

public client_connect(id) {

        knifeammo[id] = get_cvar_num("amx_knifeammo")
        holdammo[id] = 0
        tossdelay[id] = 0.0
        knifeout[id] = false
}

public client_disconnect(id) {

        knifeammo[id] = 0
        holdammo[id] = 0
        tossdelay[id] = 0.0
        knifeout[id] = false
}

public round_start() {
        roundfreeze = false
}
public round_end() {
        roundfreeze = true
        kill_all_entity("throwing_knife")
        kill_all_entity("knife_pickup")
}

public vexd_pfntouch(pToucher, pTouched) {

        if ( !is_valid_ent(pToucher) ) return
        if (!get_cvar_num("amx_throwknives")) return

        new Classname[32]
        entity_get_string(pToucher, EV_SZ_classname, Classname, 31)
        new owner = entity_get_edict(pToucher, EV_ENT_owner)
        new Float:kOrigin[3]
        entity_get_vector(pToucher, EV_VEC_origin, kOrigin)

        if(equal(Classname,"knife_pickup")) {
                if ( !is_valid_ent(pTouched) ) return
               
                check_cvars()
                new Class2[32]   
                entity_get_string(pTouched, EV_SZ_classname, Class2, 31)
                if(!equal(Class2,"player") || knifeammo[pTouched] >= get_cvar_num("amx_maxknifeammo")) return

                if((knifeammo[pTouched] + holdammo[owner]) > get_cvar_num("amx_maxknifeammo")) {
                        holdammo[owner] -= get_cvar_num("amx_maxknifeammo") - knifeammo[pTouched]
                        knifeammo[pTouched] = get_cvar_num("amx_maxknifeammo")
                        emit_sound(pToucher, CHAN_ITEM, "weapons/knife_deploy1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
                }
                else {
                        knifeammo[pTouched] += holdammo[owner]
                        emit_sound(pToucher, CHAN_ITEM, "weapons/knife_deploy1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
                        remove_entity(pToucher)
                }
                client_print(pTouched, print_center,"You have %i knives",knifeammo[pTouched])
        }

        else if(equal(Classname,"throwing_knife")) {
                check_cvars()
                if(is_user_alive(pTouched)) {
                        new movetype = entity_get_int(pToucher, EV_INT_movetype)
                        if(movetype == 0 && knifeammo[pTouched] < get_cvar_num("amx_maxknifeammo")) {
                                if(knifeammo[pTouched] < get_cvar_num("amx_maxknifeammo")) knifeammo[pTouched] += 1
                                client_print(pTouched,print_center,"You have %i knives",knifeammo[pTouched])
                                emit_sound(pToucher, CHAN_ITEM, "weapons/knife_deploy1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
                                remove_entity(pToucher)
                        }
                        else if (movetype != 0) {
                                if(owner == pTouched) return

                                remove_entity(pToucher)

                                if(get_cvar_num("mp_friendlyfire") == 0 && get_user_team(pTouched) == get_user_team(owner)) return

                                new pTdead[33]
                                entity_set_float(pTouched, EV_FL_dmg_take, get_cvar_num("amx_knifedmg") * 1.0)

                                if((get_user_health(pTouched) - get_cvar_num("amx_knifedmg")) <= 0) {
                                        pTdead[pTouched] = 1
                                }
                                else {
                                        set_user_health(pTouched, get_user_health(pTouched) - get_cvar_num("amx_knifedmg"))
                                }

                                if(get_user_team(pTouched) == get_user_team(owner)) {
                                        new name[33]
                                        get_user_name(owner,name,32)
                                        client_print(0,print_chat,"%s attacked a teammate",name)
                                }

                                emit_sound(pTouched, CHAN_ITEM, "weapons/knife_hit4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)

                                if(pTdead[pTouched]) {
                                        if(get_user_team(pTouched) == get_user_team(owner)) {
                                                set_user_frags(owner, get_user_frags(owner) - 1)
                                                client_print(owner,print_center,"You killed a teammate")
                                        }
                                        else {
                                                set_user_frags(owner, get_user_frags(owner) + 1)
                                        }

                                        new gmsgScoreInfo = get_user_msgid("ScoreInfo")
                                        new gmsgDeathMsg = get_user_msgid("DeathMsg")

                                        //Kill the victim and block the messages
                                        set_msg_block(gmsgDeathMsg,BLOCK_ONCE)
                                        set_msg_block(gmsgScoreInfo,BLOCK_ONCE)
                                        user_kill(pTouched,1)

                                        //Update killers scorboard with new info
                                        message_begin(MSG_ALL,gmsgScoreInfo)
                                        write_byte(owner)
                                        write_short(get_user_frags(owner))
                                        write_short(get_user_deaths(owner))
                                        write_short(0)
                                        write_short(get_user_team(owner))
                                        message_end()

                                        //Update victims scoreboard with correct info
                                        message_begin(MSG_ALL,gmsgScoreInfo)
                                        write_byte(pTouched)
                                        write_short(get_user_frags(pTouched))
                                        write_short(get_user_deaths(pTouched))
                                        write_short(0)
                                        write_short(get_user_team(pTouched))
                                        message_end()

                                        //Replaced HUD death message
                                        message_begin(MSG_ALL,gmsgDeathMsg,{0,0,0},0)
                                        write_byte(owner)
                                        write_byte(pTouched)
                                        write_byte(0)
                                        write_string("knife")
                                        message_end()

                                        new tknifelog[16]
                                        if (get_cvar_num("amx_tknifelog")) tknifelog = "throwing_knife"
                                        else tknifelog = "knife"

                                        new namea[32], authida[35], teama[32]
                                        new namev[32], authidv[35], teamv[32]
                                        get_user_name(owner,namea,31)
                                        get_user_authid(owner,authida,34)
                                        get_user_team(owner,teama,31)
                                        get_user_name(pTouched,namev,31)
                                        get_user_authid(pTouched,authidv,34)
                                        get_user_team(pTouched,teamv,31)

                                        log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
                                        namea,get_user_userid(owner),authida,teama,namev,get_user_userid(pTouched),authidv,teamv,tknifelog)
                                }
                        }
                }
                else {
                        entity_set_int(pToucher, EV_INT_movetype, 0)
                        emit_sound(pToucher, CHAN_ITEM, "weapons/knife_hitwall1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
                }
        }
}

public command_knife(id) {

        if(!is_user_alive(id) || !get_cvar_num("amx_throwknives") || roundfreeze) return PLUGIN_HANDLED

        if(get_cvar_num("amx_knifeautoswitch")) {
                knifeout[id] = true
                //engclient_cmd(id,"weapon_knife")
                client_cmd(id,"weapon_knife")
        }

        if(!knifeammo[id]) client_print(id,print_center,"You are out of knives",knifeammo[id])
        if(!knifeout[id] || !knifeammo[id]) return PLUGIN_HANDLED

        if(tossdelay[id] > get_gametime() - 0.5) return PLUGIN_HANDLED
        else tossdelay[id] = get_gametime()

        knifeammo[id]--

        if (knifeammo[id] == 1) {
                client_print(id,print_center,"You have %i knife",knifeammo[id])
        }
        else {
                client_print(id,print_center,"You have %i knives",knifeammo[id])
        }

        new Float: Origin[3], Float: Velocity[3], Float: vAngle[3], Ent

        entity_get_vector(id, EV_VEC_origin , Origin)
        entity_get_vector(id, EV_VEC_v_angle, vAngle)

        Ent = create_entity("info_target")

        if (!Ent) return PLUGIN_HANDLED

        entity_set_string(Ent, EV_SZ_classname, "throwing_knife")
        entity_set_model(Ent, "models/w_throwingknife.mdl")

        new Float:MinBox[3] = {-1.0, -7.0, -1.0}
        new Float:MaxBox[3] = {1.0, 7.0, 1.0}
        entity_set_vector(Ent, EV_VEC_mins, MinBox)
        entity_set_vector(Ent, EV_VEC_maxs, MaxBox)

        vAngle[0] -= 90

        entity_set_origin(Ent, Origin)
        entity_set_vector(Ent, EV_VEC_angles, vAngle)

        entity_set_int(Ent, EV_INT_effects, 2)
        entity_set_int(Ent, EV_INT_solid, 1)
        entity_set_int(Ent, EV_INT_movetype, 6)
        entity_set_edict(Ent, EV_ENT_owner, id)

        VelocityByAim(id, get_cvar_num("amx_knifetossforce") , Velocity)
        entity_set_vector(Ent, EV_VEC_velocity ,Velocity)
       
        return PLUGIN_HANDLED
}

public admin_tknife(id,level,cid){
       
        if (!cmd_access(id,level,cid,1))
                return PLUGIN_HANDLED

        new authid[35],name[32]
        get_user_authid(id,authid,34)
        get_user_name(id,name,31)

        if(get_cvar_num("amx_throwknives") == 0){
                set_cvar_num("amx_throwknives",1)
                client_print(0,print_chat,"[AMXX] Admin has enabled throwing knives")
                console_print(id,"[AMXX] You have enabled throwing knives")
                log_amx("Admin: ^"%s<%d><%s><>^" enabled throwing knives",name,get_user_userid(id),authid)
        }
        else {
                set_cvar_num("amx_throwknives",0)
                client_print(0,print_chat,"[AMXX] Admin has disabled throwing knives")
                console_print(id,"[AMXX] You have disabled throwing knives")
                log_amx("Admin: ^"%s<%d><%s><>^" disabled throwing knives",name,get_user_userid(id),authid)
        }
        return PLUGIN_HANDLED
}


/************************************************************
* MOTD Popups
************************************************************/

public knife_help(id)
{
        new len = 1024
        new buffer[1025]
        new n = 0

#if !defined NO_STEAM
        n += copy(buffer[n],len-n,"<html><head><style type=^"text/css^">pre{color:#FFB000;}body{background:#000000;margin-left:8px;margin-top:0px;}</style></head><body><pre>")
#endif

        n += copy( buffer[n],len-n,"To use your knives have to bind a key to:^n^n throw_knife^n^n")

        n += copy( buffer[n],len-n,"In order to bind a key you must open your console and use the bind command: ^n^n")

        n += copy( buffer[n],len-n,"bind ^"key^" ^"command^" ^n^n")

        n += copy( buffer[n],len-n,"In this case the command is ^"throw_knife^".  Here are some examples:^n^n")
        n += copy( buffer[n],len-n,"    bind f throw_knife        bind MOUSE3 throw_knife^n^n")

        n += copy( buffer[n],len-n,"- If a knife is thrown, you may pick it up when it stops moving ^n")
        n += copy( buffer[n],len-n,"- Knives are FF sensitive, you can hurt your teammates if FF is on^n")
        n += copy( buffer[n],len-n,"- Your knife ammo will show in the center of your screen^n")
        n += copy( buffer[n],len-n,"- You will get credit for knife kills on the scoreboard^n^n")

        n += copy( buffer[n],len-n,"Start your knifing and Have fun!")

#if !defined NO_STEAM
        n += copy( buffer[n],len-n,"</pre></body></html>")
#endif

        show_motd(id,buffer ,"Throwing Knife Help:")
        return PLUGIN_CONTINUE
}

/************************************************************
* CORE PLUGIN FUNCTIONS
************************************************************/

public plugin_init()
{
        register_plugin("Throwing Knives","1.0.2","-]ToC[-Bludy/JTP10181")

        register_event("ResetHUD","new_spawn","b")
        register_event("CurWeapon","check_knife","b","1=1")
        register_event("DeathMsg", "player_death", "a")
        register_logevent("round_start", 2, "1=Round_Start")
        register_logevent("round_end", 2, "1=Round_End")
       
        register_clcmd("attack2","command_knife",0,"- throws a knife if the plugin is enabled")
        register_concmd("amx_tknives","admin_tknife",ADMIN_LEVEL_C,"- toggles throwing knives on/off")
        register_clcmd("say /knifehelp","knife_help")
        register_clcmd("say /throwingknives","knife_help")
        register_clcmd("say","HandleSay")

        register_cvar("amx_throwknives","1",FCVAR_SERVER)
        register_cvar("amx_knifeammo","5")
        register_cvar("amx_knifetossforce","1200")
        register_cvar("amx_maxknifeammo","10")
        register_cvar("amx_knifedmg","25")
        register_cvar("amx_dropknives","1")
        register_cvar("amx_knifeautoswitch","1")
        register_cvar("amx_tknifelog","0")

        check_cvars()
}

public plugin_precache()
{
        precache_sound("weapons/knife_hitwall1.wav")
        precache_sound("weapons/knife_hit4.wav")
        precache_sound("weapons/knife_deploy1.wav")
        precache_model("models/w_knifepack.mdl")
        precache_model("models/w_throwingknife.mdl")
}

public check_cvars() {
        if (get_cvar_num("amx_knifeammo") > get_cvar_num("amx_maxknifeammo")) {
                server_print("[AMXX] amx_knifeammo can not be greater than amx_maxknifeammo, adjusting amx_maxknifeammo")
                set_cvar_num("amx_maxknifeammo",get_cvar_num("amx_knifeammo"))
        }
        if (get_cvar_num("amx_knifedmg") < 1 ) {
                server_print("[AMXX] amx_knifedmg can not be set lower than 1, setting cvar to 1 now.")
                set_cvar_num("amx_knifedmg",0)
        }
        if (get_cvar_num("amx_knifetossforce") < 200 ) {
                server_print("[AMXX] amx_knifetossforce can not be set lower than 200, setting cvar to 200 now.")
                set_cvar_num("amx_knifetossforce",200)
        }
}

public plugin_modules() {
        require_module("fun")
        require_module("engine")
}


Jack Carmmo 06-08-2015 11:16

Re: REQ thrown knife
 
Fatal error when two players CTxTR hits the knives while the server stops responding and only comes back when you restart the panel.

ANTICHRISTUS 06-08-2015 15:42

Re: REQ thrown knife
 
Quote:

Originally Posted by Jack Carmmo (Post 2305913)
Fatal error when two players CTxTR hits the knives while the server stops responding and only comes back when you restart the panel.

Stop using weird colors, bold or big fonts, we are not blind.

Dr Zayd 06-08-2015 19:49

Re: REQ thrown knife
 
Quote:

Originally Posted by ANTICHRISTUS (Post 2305987)
Stop using weird colors, bold or big fonts, we are not blind.

xD you see it ?


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