weapons
ok
i heard from greenberet that its also possible of removing only 1 weapon from a player can anyone give me the cmd or the code for it ? because i'm getting really tired of using those strip_user_weapons greetz ssj2goku |
Strip the weapons and give the weapons you wanna have available.
That the only one i know so far :lol: |
No don't do that.
use engclient_cmd(id , "drop" , <WeaponName>) |
I posted a stock strip_user_gun
To strip nades or c4 set it's ammo to 0 with cs_get_user_bpammo and then switch to another weapon. To strip shield: - drop it - find it's entity with find_ent_by_owner - if FL_ONGROUND flag is set - continue search (previous steep) - remove shield entity |
sry guys but not one of your ways removes the gun
its for the mod <esf> and it seems that you cant drop any weapons there "unknown command:drop" |
esf doesn't have weapons -_-
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Quote:
and with the weapon remover? well... the attacks in esf are weapons, they just dont use weapon models, but they are weapons why dont you use just this? Code:
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