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-   -   [REQ] Bloquiar the vip on some maps! (https://forums.alliedmods.net/showthread.php?t=262508)

MonsterPtk 05-06-2015 10:17

[REQ] Bloquiar the vip on some maps!
 
1 Attachment(s)
Hello, I liked the bloquer my vip menu in some awp maps, fy, ...
Consegueme help?

wickedd 05-06-2015 21:03

Re: [REQ] Bloquiar the vip on some maps!
 
Quote:

Originally Posted by MonsterPtk (Post 2293958)
Hello, I liked the bloquer my vip menu in some awp maps, fy, ...
Consegueme help?

I don't know what "bloquer" means, but read this. It may be what you're looking for.

Kia 05-07-2015 02:09

Re: [REQ] Bloquiar the vip on some maps!
 
I think:
bloquer = block
Consegume = Can someone

thegeneral1999 05-09-2015 21:29

Re: [REQ] Bloquiar the vip on some maps!
 
PHP Code:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

new const g_maps[]=
{
    
"awp_india2",
    
"de_inferno",
    
"de_nuke"
    
//Add the maps you want to block
}

static const 
COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif
public plugin_init()
{
    
register_plugin("VIP_monsterPro""3.0""Dunno")

    new 
mapname[33]
    
get_mapname(mapname,32)

    
mpd register_cvar("money_per_damage","3")
    
mkb register_cvar("money_kill_bonus","200")
    
mhb register_cvar("money_hs_bonus","500")
    
health_add register_cvar("amx_vip_hp""15")
    
health_hs_add register_cvar("amx_vip_hp_hs""30")
    
health_max register_cvar("amx_vip_max_hp""100")
    
g_awp_active register_cvar("awp_active""0")
    
g_menu_active register_cvar("menu_active""1")

    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("awp","HandleCmd")
    
register_clcmd("sg550","HandleCmd")
    
register_clcmd("g3sg1","HandleCmd")
    
register_clcmd("say /wantvip","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
    
// This blocks the menu if the maps are: awp_ or fy_
    
for( new 0<= g_maps]; i++ )
    {
        if( !
equalmapnameg_maps ) )
        {
             
register_logevent"LogEvent_RoundStart"2"1=Round_Start" );
        }
    }
    
//************************************************

    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif    
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    {
        new 
damage read_data(2)

        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
    
{
        new 
damage read_data(2)
#endif
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
    }
}

public 
Damage(id)
{
    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
    {
        new 
money read_data(2) * get_pcvar_num(mpd)
        if(
hitpoint==1money += get_pcvar_num(mhb)
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }
}

public 
death_msg()
{
    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public 
LogEvent_RoundStart()
{
    
CurrentRound++;

    new 
players[32], playerpnum;
    
get_players(playerspnum"a");

    for(new 
0pnumi++)
    {
        
player players[i];

        
give_item(player"weapon_hegrenade")
        
give_item(player"weapon_flashbang")
        
give_item(player"weapon_flashbang")
        
give_item(player"weapon_smokegrenade")
        
give_item(player"item_assaultsuit")
        
give_item(player"item_thighpack")

        if (!
get_pcvar_num(g_menu_active))
            return 
PLUGIN_CONTINUE

        
if(CurrentRound >= 3)
        {
            
Showrod(player);
        }
    }
    return 
PLUGIN_HANDLED
}

public 
Event_RoundRestart()
{
    
CurrentRound=0;
}

public 
hook_death()
{
   
// Killer id
   
nKiller read_data(1)
   
   if ( (
read_data(3) == 1) && (read_data(5) == 0) )
   {
      
nHp_add get_pcvar_num (health_hs_add)
   }
   else
      
nHp_add get_pcvar_num (health_add)
   
nHp_max get_pcvar_num (health_max)
   
nKiller_hp get_user_health(nKiller)
   
nKiller_hp += nHp_add
   
// Maximum HP check
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max
   set_user_health
(nKillernKiller_hp)
   
// Hud message "Healed +15/+30 hp"
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
   
show_hudmessage(nKiller"Ganhaste +%d hp"nHp_add)
   
// Screen fading
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   
write_short(1<<10)
   
write_short(1<<10)
   
write_short(0x0000)
   
write_byte(0)
   
write_byte(0)
   
write_byte(200)
   
write_byte(75)
   
message_end()
 
}

public 
Showrod(id) {
    
    
show_menu(idKeysrod"\r[pTk# VIP GRATIS] ^n\y Escolhe a Tua Arma^n\r1. \wQuero \r| \wM4A1 e Deagle\r | ^n\r2. \wQuero \r| \wAK47 e Deagle\r | ^n\r3. \wQuero \r| \wM3 e Deagle\r | ^n\r4. \wQuero \r| \wAWP e Deagle\r |^n0. \yPrefiro comprar^n", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
    
/* Menu:
    * VIP Menu
    * 1. Get M4A1+Deagle
    * 2. Get AK47+Deagle
    * 3. Get M3+Deagle
    * 4. Get Awp+Deagle
    * 0. Exit
    */
    
switch (key) {
        case 
0: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_m4a1")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"Recebeste M4A1 e Deagle")
            
                    if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
1: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_ak47")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"Recebeste AK47 e Deagle")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
2: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
            
HasC4[id] = true;
            else
            
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_m3")
            
give_itemid"weapon_deagle" )
            
cs_set_user_bpammoidCSW_M332 )
            
cs_set_user_bpammoidCSW_DEAGLE35 )
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"Recebeste M3 e Deagle")

            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
3: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
            
HasC4[id] = true;
            else
            
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_awp")
            
give_itemid"weapon_deagle" )
            
cs_set_user_bpammoidCSW_AWP30 )
            
cs_set_user_bpammoidCSW_DEAGLE35 )
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"Recebeste AWP e Deagle")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
        }
        case 
9: {             
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
HandleCmd(id){
    if (!
get_pcvar_num(g_awp_active))
      return 
PLUGIN_CONTINUE
    
if(get_user_flags(id) & ADMIN_LEVEL_H
        return 
PLUGIN_CONTINUE
    client_print
(idprint_center"Sniper's so para VIP")
    return 
PLUGIN_HANDLED
}

public 
ShowMotd(id)
{
 
show_motd(id"vip.txt")
}
public 
client_authorized(id)
{
 
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
//ColorChat(0, GREEN, "^x04!.:XS:.!^x01 escreve ^x03/querovip^x01 para veres como podes ser desde ^x03VIP^x01 ate^x03 ADMIN^x01!!")
}

public 
handle_say(id) {
    new 
said[192]
    
read_args(said,192)
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -)
        
set_task(0.1,"print_adminlist",id)
    return 
PLUGIN_CONTINUE
}

public 
print_adminlist(user
{
    new 
adminnames[33][32]
    new 
message[256]
    new 
contactinfo[256], contact[112]
    new 
idcountxlen
    
    
for(id id <= maxplayers id++)
        if(
is_user_connected(id))
                
get_user_name(idadminnames[count++], 31)

    
len format(message255"%s VIP ONLINE: ",COLOR)
    if(
count 0) {
        for(
count x++) {
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
            if(
len 96 ) {
                
print_message(usermessage)
                
len format(message255"%s ",COLOR)
            }
        }
        
print_message(usermessage)
    }
    else {
        
len += format(message[len], 255-len"No VIP online.")
        
print_message(usermessage)
    }
    
    
get_cvar_string("amx_contactinfo"contact63)
    if(
contact[0])  {
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact)
        
print_message(usercontactinfo)
    }
}

print_message(idmsg[]) {
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
    
write_byte(id)
    
write_string(msg)
    
message_end()
}
stock Color(const id, const input[], any:...)
        {
                new 
count 1players[32]
                static 
msg[191]
                
vformat(msg190input3)
                
replace_all(msg190"!g""^4"//Verde
                
replace_all(msg190"!y""^1"//Padrao
                
replace_all(msg190"!team""^3"//Blue
                
replace_all(msg190"!team2""^0"//Red
                
if (idplayers[0] = id; else get_players(playerscount"ch")
                {
                for (new 
0counti++)
                {
                        if (
is_user_connected(players[i]))
                        {
                                
message_begin(MSG_ONE_UNRELIABLEget_user_msgid("SayText"), _players[i])
                                
write_byte(players[i]);
                                
write_string(msg);
                                
message_end();
                        }
                }
        }


Edit the maps that you want to lock in (g_maps) and then put the plugin on the server and try it


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