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-   -   Stopping emit_sound from playing ? (https://forums.alliedmods.net/showthread.php?t=26247)

Timoses 03-29-2006 11:41

Stopping emit_sound from playing ?
 
Hi guys!

Is it possible to stop emit_sound from playing?
I have it like this:
Code:
new box = create_entity("info_target") entity_set_origin( box, porigin )  //porigin is the place I want it to play emit_sound(id, CHAN_AUTO, "blaaaaa.wav", 1.0, ATTN_IDLE, 0, PITCH_NORM)
now is there a way to stop that sound somehow?

VEN 03-29-2006 11:45

http://forums.alliedmods.net/showthr...?p=57307#60222

Timoses 03-29-2006 12:48

Ty :)

Tried to find it, was pretty sure it existed, but didn't find anything :s


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