[REQ] Frostnova edit
https://forums.alliedmods.net/showthread.php?t=41126
A want modified FrostNova to use different model and to remove that "think" thats on your legs when you are frozen, because when I use a new model, that part is empty (no model at all). When I change "new const MODEL_FROZEN[] = "models/pi_shrub.mdl";" with my model, the model that I put is little upper, and the legs are actually empty without the frost block model. The second edit: |
Re: [REQ] Frostnova edit
PHP Code:
Also you will need include <engine> |
Re: [REQ] Frostnova edit
|
Re: [REQ] Frostnova edit
Did you try both variants?
1.drop_to_floor(nova) 2.drop_to_floor(id) |
Re: [REQ] Frostnova edit
Quote:
|
Re: [REQ] Frostnova edit
Then try this:
PHP Code:
PHP Code:
|
Re: [REQ] Frostnova edit
1 Attachment(s)
Still the same.. :(
This is the model, that I want to use: |
Re: [REQ] Frostnova edit
Can someone fix it please.
|
Re: [REQ] Frostnova edit
i think that the problem is the model =d
decompile model and add this to the .qc file, then recompile Code:
$origin 0 0 -30 |
Re: [REQ] Frostnova edit
http://i.imgur.com/Wow8CSY.png
It looks quit different now. Is that normal? :D This was the normal .qc file: Code:
$modelname "E:\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\dd_iceblock.mdl"Code:
$modelname "E:\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\dd_iceblock.mdl"P.S.: Nah, it's the same as the picture above. |
| All times are GMT -4. The time now is 20:11. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.