Vscript compiling problems
I'm trying to set a trigger to enable when a car goes fast enough (a trigger_hurt in the front of the car so people dont die from it when its parked)
But I keep getting compiler issues when I load the map Compiler log (from console) Code:
AN ERROR HAS OCCURED [Script terminated by SQQuerySuspend]it finds trigger compares it's mean velocity (x,y,z) with the value 2000 enables when > 2000 disables otherwise Code:
function startRound() {although the documentation says function EntFire(target, action, value, delay, activator) i've seen an example for l4d2 written like: (from https://developer.valvesoftware.com/...cript_Examples) Code:
ent <- null; |
Re: Vscript compiling problems
What game are you talking about?
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Re: Vscript compiling problems
Quote:
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Re: Vscript compiling problems
Its so dificult.
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