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-   -   FREE vip for all players how ? (https://forums.alliedmods.net/showthread.php?t=262293)

migs32 05-01-2015 16:25

FREE vip for all players how ?
 
Hello everyone ,been playing cs 1.6 for 12 years now , im 34 but a newby with plugins , could someone please teach me how to install , where to install free vip for all players ?

ive seen it on a server like this :

Menu

1 - M4+Deagle
2 - AK47+Deagle

Thank you

wickedd 05-01-2015 16:38

Re: FREE vip for all players how ?
 
Read this

migs32 05-02-2015 15:59

Re: FREE vip for all players how ?
 
hi there thanks for replying , when installing plugin wich cvar I change ?

cheers

Obada 05-04-2015 08:26

Re: FREE vip for all players how ?
 
Quote:

Originally Posted by migs32 (Post 2292605)
hi there thanks for replying , when installing plugin wich cvar I change ?

cheers

There is no any cvar you need to change after installing any plugin.

Just after you install a plugin, you will need to restart/change map the server for the new installed plugin to work.

wickedd 05-04-2015 16:30

Re: FREE vip for all players how ?
 
Quote:

Originally Posted by Obada (Post 2293238)
There is no any cvar you need to change after installing any plugin.

That's not true, some plugins do have CVARS that can be changed. Like I told the op in a PM message, it depends on the plugin.

Obada 05-05-2015 22:47

Re: FREE vip for all players how ?
 
Quote:

Originally Posted by wickedd (Post 2293375)
That's not true, some plugins do have CVARS that can be changed. Like I told the op in a PM message, it depends on the plugin.

I didn't say that? I said when installing a plugin, you only need to restart the server for the new plugin to work.

SkumTomteN 05-12-2015 08:38

Re: FREE vip for all players how ?
 
Use your vip plugin, then use this plugin. add you VIP flag and change the GAMENAME.

PHP Code:

#include <amxmodx>
#include <hamsandwich>

#define VERSION "1.0"

#define GAMENAME "Zombie: Reboot"

public plugin_init() {
     
register_plugin("FREE VIP"VERSION"Skumek")
    
RegisterHam(Ham_Spawn"player""fw_Spawn"1)
}
public 
client_authorized(idset_user_flags(idget_user_flags(id) | ADMIN_LEVEL_H)
public 
fw_Spawn(idclient_print_color(idprint_chat"^4[%s]^1 You Get A Free Sample Of VIP!"GAMENAME


alexwilliamw28 06-18-2018 11:35

Re: FREE vip for all players how ?
 
Sir can you edit my vip plugin and add your lines in it please sir if you don't mind.

Here is my vip plugins sma code
Code:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
        new g_MsgSync2
#endif

public plugin_init()
{
        register_plugin("VIP Eng Version", "3.0", "Dunno")
        mpd = register_cvar("money_per_damage","3")
        mkb = register_cvar("money_kill_bonus","200")
        mhb = register_cvar("money_hs_bonus","500")
        health_add = register_cvar("amx_vip_hp", "15")
        health_hs_add = register_cvar("amx_vip_hp_hs", "30")
        health_max = register_cvar("amx_vip_max_hp", "100")
        g_awp_active = register_cvar("awp_active", "0")
        g_menu_active = register_cvar("menu_active", "1")
        register_event("Damage","Damage","b")
        register_event("DeathMsg","death_msg","a")
        register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
        register_clcmd("awp","HandleCmd")
            register_clcmd("sg550","HandleCmd")
            register_clcmd("g3sg1","HandleCmd")
        register_clcmd("say /wantvip","ShowMotd")
        maxplayers = get_maxplayers()
        gmsgSayText = get_user_msgid("SayText")
        register_clcmd("say", "handle_say")
        register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
        register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
        register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
        register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
        register_event("DeathMsg", "hook_death", "a", "1>0")
        register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
        g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
        g_MsgSync2 = CreateHudSyncObj()
#endif       
}

public on_damage(id)
{
        new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
        // id should be connected if this message is sent, but lets check anyway
        if ( is_user_connected(id) && is_user_connected(attacker) )
        if (get_user_flags(attacker) & ADMIN_ALL)
        {
                new damage = read_data(2)

                set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
                ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
        if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_ALL) )
        {
                new damage = read_data(2)
#endif
                set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
                ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
        }
}

public Damage(id)
{
        new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
        if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
        if (get_user_flags(attacker) & ADMIN_ALL)
        {
                new money = read_data(2) * get_pcvar_num(mpd)
                if(hitpoint==1) money += get_pcvar_num(mhb)
                cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
        }
}

public death_msg()
{
        if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
        CurrentRound++;
        new players[32], player, pnum;
        get_players(players, pnum, "a");
        for(new i = 0; i < pnum; i++)
        {
                player = players[i];
                if(is_user_alive(player) && get_user_flags(player) & ADMIN_ALL)
                {
                        give_item(player, "weapon_hegrenade")
                        give_item(player, "weapon_flashbang")
                        give_item(player, "weapon_flashbang")
                        give_item(player, "item_assaultsuit")
                        give_item(player, "item_thighpack")
                       
                        if (!get_pcvar_num(g_menu_active))
                                return PLUGIN_CONTINUE
                       
                        if(CurrentRound >= 3)
                        {
                                Showrod(player);
                        }
                }
        }
        return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
        CurrentRound=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)
 
  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
      nHp_add = get_pcvar_num (health_hs_add)
  }
  else
      nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_ALL))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()
 
}

public Showrod(id) {
        show_menu(id, Keysrod, "AGC VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
        /* Menu:
        * AGC VIP Menu
        * 1. Get M4A1+Deagle
        * 2. Get AK47+Deagle
        * 0. Exit
        */
        switch (key) {
                case 0: {
                        if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
                                HasC4[id] = true;
                        else
                                HasC4[id] = false;
           
                        strip_user_weapons (id)
                        give_item(id,"weapon_m4a1")
                        give_item(id,"ammo_556nato")
                        give_item(id,"ammo_556nato")
                        give_item(id,"ammo_556nato")
                        give_item(id,"weapon_deagle")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"weapon_knife")
                        give_item(id,"weapon_hegrenade")
                        give_item(id, "weapon_flashbang");
                        give_item(id, "weapon_flashbang");
                        give_item(id, "item_assaultsuit");
                        give_item(id, "item_thighpack");
                        client_print(id, print_center, "You Taked Free M4A1 and Deagle")
                       
                        if (HasC4[id])
                        {
                                give_item(id, "weapon_c4");
                                cs_set_user_plant( id );
                        }
                        }
                case 1: {
                        if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
                                HasC4[id] = true;
                        else
                                HasC4[id] = false;
           
                        strip_user_weapons (id)
                        give_item(id,"weapon_ak47")
                        give_item(id,"ammo_762nato")
                        give_item(id,"ammo_762nato")
                        give_item(id,"ammo_762nato")
                        give_item(id,"weapon_deagle")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"weapon_knife")
                        give_item(id,"weapon_hegrenade")
                        give_item(id, "weapon_flashbang");
                        give_item(id, "weapon_flashbang");
                        give_item(id, "item_assaultsuit");
                        give_item(id, "item_thighpack");
                        client_print(id, print_center, "You Taked Free AK47 and Deagle")
                       
                        if (HasC4[id])
                        {
                                give_item(id, "weapon_c4");
                                cs_set_user_plant( id );
                        }
                        }
                case 9: {                       
                }
        }
        return PLUGIN_CONTINUE
}

public HandleCmd(id){
        if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
        if(get_user_flags(id) & ADMIN_ALL)
                return PLUGIN_CONTINUE
        client_print(id, print_center, "Sniper's Only For VIP's")
        return PLUGIN_HANDLED
}

public ShowMotd(id)
{
 show_motd(id, "vip.txt")
}
public client_authorized(id)
{
 set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
 client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
        new said[192]
        read_args(said,192)
        if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
                set_task(0.1,"print_adminlist",id)
        return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
        new adminnames[33][32]
        new message[256]
        new contactinfo[256], contact[112]
        new id, count, x, len
       
        for(id = 1 ; id <= maxplayers ; id++)
                if(is_user_connected(id))
                        if(get_user_flags(id) & ADMIN_ALL)
                                get_user_name(id, adminnames[count++], 31)

        len = format(message, 255, "%s VIP ONLINE: ",COLOR)
        if(count > 0) {
                for(x = 0 ; x < count ; x++) {
                        len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
                        if(len > 96 ) {
                                print_message(user, message)
                                len = format(message, 255, "%s ",COLOR)
                        }
                }
                print_message(user, message)
        }
        else {
                len += format(message[len], 255-len, "No VIP online.")
                print_message(user, message)
        }
       
        get_cvar_string("amx_contactinfo", contact, 63)
        if(contact[0])  {
                format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
                print_message(user, contactinfo)
        }
}

print_message(id, msg[]) {
        message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
        write_byte(id)
        write_string(msg)
        message_end()
}

Sir i have changed the ADMIN_LEVEL_H to ADMIN_ALL .

Is this is ok ?


Thanks in Advanced


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