[ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
2 Attachment(s)
Well this is a modified version of Tripmine plugin by claudiuhks.
Different: - Add support for ZP50. - Add auto unstuck feature, no more teleporter, time traveler human. - Prevent planting tripmine near other tripmines, doors. - Remove bar progress. - Change damage done method, now using Ham_TakeDamage. - Ammopacks given based on damage dealt. - Can buy tripmine via extra item menu. Modules: #include <hamsandwich> #include <fakemeta> #include <engine> Client Chat/Console Commands: Chat: /lm , lm -- Buy tripmine. Console: CreateLaser , cheer , +setlaser -- Plant tripmine. TakeLaser -- Take tripmine (owner only). Credits: claudiuhks -- Original plugin. Ramono -- Auto unstuck code. Screenshots:
Spoiler
ZP Versions: ZP43 and ZP50 Notes: - You still can plant tripmine in the air, so this will help you to reach a higher place, camp spot. - Some features will not working if you are changing tripmine classname. Not recommend to change. - This plugin may has issue with some bazooka or any other plugin that force "func_breakable" to explode. If you are facaing this issue then please change: #define MINE_CLASSNAME_BASE "func_breakable" to "info_target" |
Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
GJ, maybe u can edit the lasermine/tripmine of larp/ARUKARI..
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Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
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This tripmine is really simple, no laser beam. This will help human to block zombie from reach you in tunnel. |
Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
nice :) too bad you removed the progress bar, i think it is too OP without it
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Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
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Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
mhmm, you mentioned that the trip mine is now taking damage using ham_takedamage, but i can't find anywhere Ham_TakeDamage
also, teammates are allowed to destroy each other's mine ? and why solid_slidebox and not solid_bbox ? |
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