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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks) (https://forums.alliedmods.net/showthread.php?t=261006)

yokomo 04-04-2015 14:23

[ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
 
2 Attachment(s)
Well this is a modified version of Tripmine plugin by claudiuhks.

Different:
- Add support for ZP50.
- Add auto unstuck feature, no more teleporter, time traveler human.
- Prevent planting tripmine near other tripmines, doors.
- Remove bar progress.
- Change damage done method, now using Ham_TakeDamage.
- Ammopacks given based on damage dealt.
- Can buy tripmine via extra item menu.

Modules:
#include <hamsandwich>
#include <fakemeta>
#include <engine>

Client Chat/Console Commands:
Chat:
/lm , lm -- Buy tripmine.

Console:
CreateLaser , cheer , +setlaser -- Plant tripmine.
TakeLaser -- Take tripmine (owner only).

Credits:
claudiuhks -- Original plugin.
Ramono -- Auto unstuck code.

Screenshots:
Spoiler


ZP Versions:
ZP43 and ZP50

Notes:
- You still can plant tripmine in the air, so this will help you to reach a higher place, camp spot.
- Some features will not working if you are changing tripmine classname. Not recommend to change.
- This plugin may has issue with some bazooka or any other plugin that force "func_breakable" to explode. If you are facaing this issue then please change: #define MINE_CLASSNAME_BASE "func_breakable" to "info_target"

wicho 04-04-2015 14:34

Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
 
GJ, maybe u can edit the lasermine/tripmine of larp/ARUKARI..

yokomo 04-04-2015 15:10

Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
 
Quote:

Originally Posted by wicho (Post 2281874)
GJ, maybe u can edit the lasermine/tripmine of larp/ARUKARI..

Nope, lazy already. That lasermine i created is also base on ARUKARI plugin but i changes a lot.

This tripmine is really simple, no laser beam. This will help human to block zombie from reach you in tunnel.

Depresie 04-16-2015 04:43

Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
 
nice :) too bad you removed the progress bar, i think it is too OP without it

yokomo 04-16-2015 08:21

Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
 
Quote:

Originally Posted by Depresie (Post 2286835)
nice :) too bad you removed the progress bar, i think it is too OP without it

OP? Ova Powaa? it takes 1 second to active tripmine. So this is not so Ova Powaa.

Depresie 08-19-2015 08:23

Re: [ZP43|ZP50] Item: Tripmine (Modified of claudiuhks)
 
mhmm, you mentioned that the trip mine is now taking damage using ham_takedamage, but i can't find anywhere Ham_TakeDamage
also, teammates are allowed to destroy each other's mine ? and why solid_slidebox and not solid_bbox ?


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