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-   -   set_task + termination (https://forums.alliedmods.net/showthread.php?t=26097)

SDL 03-26-2006 22:15

set_task + termination
 
Im working on a problem which required me to delay certain events, and the problem which occurs is how to stop these delayed events when a round has finished. I am currently using set_task to call functions, but they continue to execute after the round finishes, which i dont want it to.

So is there anyway how to terminate the set_task delays when a map changes, or is there another way to delay these certain events happening without the use of 'set_task'.

teame06 03-26-2006 22:16

http://www.amxmodx.org/funcwiki.php?...task&go=search

Next time look in the funcwiki page.


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