[TOOLS] Server UpTime Restarter
2 Attachment(s)
Only tested on TF2, but putting this here incase someone wants to clean it up and make a proper deal out of it.
This plugin uses the server uptime to perform a restart, rather than a time of day. It also check to see if there are players on there. Quote:
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Re: [TOOLS] Server UpTime Restarter
Are regular restarts necessary with the source engine? I always found map changes to be sufficient.
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Re: [TOOLS] Server UpTime Restarter
After a while, plugins that don't restart on map change [any that aren't actually being changed] can accumulate memory leaks [if they're coded poorly].
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Re: [TOOLS] Server UpTime Restarter
I am not sure on the specifics, but as far as I know, this is a problem with the Source Engine. Sourcemod plugins might affect how soon issues start, based on which ones they are.
Typically I have found that 1 day is fine, but if left too long you start to see a stuttering effect for on all players (which can be seen by all players). |
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