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-   -   [CSGO] Gun Menu 1.2 [2016/03/06] (https://forums.alliedmods.net/showthread.php?t=259355)

Dorin07 05-29-2016 05:22

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
Please help my have dis eror
05/29/2016 - 09:51:50: [SM] Blaming: csgo_gunmenu 1.2.smx()
L 05/29/2016 - 09:51:50: [SM] Call stack trace:
L 05/29/2016 - 09:51:50: [SM] [0] SetConVarString
L 05/29/2016 - 09:51:50: [SM] [1] Line 147, /home/groups/sourcemod/upload_tmp/phppM4ciC.sp::OnMapStart()

Grey83 05-29-2016 09:13

Quote:

Originally Posted by Dorin07 (Post 2422900)
Please help my have dis eror

You can remove the strings 38 and 147 without losing the functionality of the plugin.

Madmatti 07-20-2016 11:41

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
Hey there,

thanks for the awesome plugin. I am using this on our team training / retake server. In the gunmenu.ini file, you state the following:

// How much should give a flashbangs (0 - 2)
"flashbangs" "2"

However, that does not work for me. I verified that players are allowed to have 2 flashbangs on my server, but they spawn without any (they get smokes and mollys and HEs).
Changing
"flashbangs" "2"
to
"flashbangs" "yes"
makes them spawn with one flashbang. I believe this to be a small bug. Should you find the time to fix this, would you mind allowing a wider range than 0-2? It'd be sick to allow people to have 3+ flashbangs (even though the cvars ammo_grenade_limit_flashbang and ammo_grenade_limit_total might need adjusting then). That'd make it easier to teach people to use nades more often.

Thank you ;-) Keep up the good work!

Madmatti

Grey83 07-21-2016 12:28

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
Madmatti, what version of plugin are You use?

Madmatti 07-22-2016 15:33

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
Ohh, I just downloaded the top plugin. Now I realised that the top plugin is actually not the latest.
sm plugins prints:
"[CS:GO] Gun Menu" (1.0-lm) by LumiStance (adapting by Grey83)

Thanks for your reply.

usla 10-01-2016 15:01

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
nice but i need to recompile your plugin to remove the bell sound bugs out my quake sounds

Grey83 10-02-2016 04:21

Quote:

Originally Posted by usla (Post 2458395)
nice but i need to recompile your plugin to remove the bell sound bugs out my quake sounds

just comment out the line 106 (HookEvent("player_death", Event_PlayerDeath);) and compile

usla 10-03-2016 08:21

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
Quote:

Originally Posted by Grey83 (Post 2458514)
just comment out the line 106 (HookEvent("player_death", Event_PlayerDeath);) and compile

Thx. but its still there after i removed the line and recompiled it

Grey83 10-03-2016 09:54

1 Attachment(s)
usla, try that version

usla 10-08-2016 03:43

Re: [CSGO] Gun Menu 1.2 [2016/03/06]
 
Thanks i'm using it right now :)


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