How to determine if round is restarted?
Hey - for my plugin I am using HLTV as my event but it doesn't catch sv_restartround 1... is there any way to catch this? I need it :twisted:
|
Code:
|
Thanks :)
|
No, that event is for round start and he needs round REstart, this is two different events.
Quote:
Quote:
I highly doubt that you want to catch exactly sv_restartround 1, therefore see below. That would catch exactly the moment when sv_restartround 1 or sv_restart 1 is set. Code:
If you want exact the same event but for any argument (number) then use that: Code:
And finally if you want to catch the moment when "Game will restart in..." center text message is appears use that: Code:
Probably you would ask what the difference between two last, well, there are no any noticeable difference. |
| All times are GMT -4. The time now is 20:28. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.