AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   [HELP] Ip lock a plugin. (https://forums.alliedmods.net/showthread.php?t=251496)

Akshat 11-14-2014 04:24

[HELP] Ip lock a plugin.
 
I want to IP lock this plugin so that the plugin runs only on a specific IP else set_fail_state.

Code:

#include <amxmodx>
#include <colorchat>

new const gBlockTexts[][] = {
    "",
    "",
    "",
    "",
    "#",
    "%"
};

public plugin_init()
{
    register_plugin("Block Special Symbols", "1.0", "[~]~[N]o.Ob [K]iLl3r~[~]");
   
    register_clcmd("say", "CmdSay");
    register_clcmd("say_team", "CmdSay");

}

public CmdSay(id)
{
    new args[192];
    read_args(args, charsmax(args));
    remove_quotes(args);
   
    for(new i = 0; i < sizeof(gBlockTexts); i++) {
        if(containi(args, gBlockTexts[i]) != -1 ) {
        ColorChat(id, NORMAL, "Using ^3Special Symbols ^1is not ^4allowed")
        return PLUGIN_HANDLED;
        }
    }
    return PLUGIN_CONTINUE;
}


Jhob94 11-14-2014 04:32

Re: [HELP] Ip lock a plugin.
 
Why would you want to do it? People can still find this plugin since it is somewhere else in this forum


All times are GMT -4. The time now is 17:42.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.