Teleport player in an odd way
What I wanna do is teleport a player to enemy spawn in a very interesting way by changing his velocity i guess and setting player's movetype noclip. I dont want to just simply change players origin, i want to make player travel floating in the air from point A to point B with defined speed and noclip.
any ideas how to make it? I have no ideas how I can make it.. |
Re: Teleport player in an odd way
You may use APathFinding by BlackRose to get the path, then set the player origin on the fly in the air, and set a velocity on it.
|
Re: Teleport player in an odd way
How can I set the origin "on the fly in the air"?
|
Re: Teleport player in an odd way
I mean to lift the player on the Y axis, if you need him to "fly".
|
Re: Teleport player in an odd way
This is the plugin: A* Pathfinding API
|
Re: Teleport player in an odd way
I dont really get the idea how I am supposed to let player "fly" using these natives, it will just calculate the way for me from point A to point B. Basically the way doesnt give me anything..
|
| All times are GMT -4. The time now is 17:46. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.