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-   -   Bots, Hats and running of free edicts (https://forums.alliedmods.net/showthread.php?t=251003)

Jwu 11-03-2014 16:06

Bots, Hats and running of free edicts
 
Since the Halloween update my server with bots tend run out of free edicts when a bot plugin trys to equip hat/misc.

L 11/03/2014 - 19:50:53: (5.03%) 103 point_spotlight
L 11/03/2014 - 19:50:53: (6.20%) 127 prop_dynamic
L 11/03/2014 - 19:50:53: (44.51%) 912 tf_wearable
L 11/03/2014 - 19:50:53: Total edicts: 2049
L 11/03/2014 - 19:50:53: Engine error: ED_Alloc: no free edicts

While the bots still wear and use other than stock weapons, hats and misc are gone...but still exist somewhere i guess after seeing the 900+ tf_wearables in the log. There are no errors from extensions or plugin.

Did something change? Do I have to change something?

pheadxdll 11-03-2014 16:24

Re: Bots, Hats and running of free edicts
 
In the last update, the gamedata for EquipWearable/RemoveWearable has changed. Confirm it with:
Code:

                        "CBasePlayer::EquipWearable"
                        {
                                "linux"                "427"
                                "windows"                "426"
                        }
                        "CBasePlayer::RemoveWearable"
                        {
                                "linux"                "428"
                                "windows"                "427"
                        }


Jwu 11-03-2014 16:45

Re: Bots, Hats and running of free edicts
 
Thanks for the quick help, pheadxdll! Forgot about to check the gamedata. .-. It is working now!
And yes, i can see you shaking your head asherkin.


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