Use: get_user_aiming()
Wich forward / ham / event can I use to detect aim target (get_user_aiming), without FM_PlayerPreThink.
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Re: Use: get_user_aiming()
Tasks or using PlayerPreThink or StartFrame.
Add time intervals to avoid lots of executions. |
Re: Use: get_user_aiming()
You can also use a thinking entity, but I think that the task is the bet way in this situation.
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