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-   -   Use: get_user_aiming() (https://forums.alliedmods.net/showthread.php?t=250165)

FurienMaster 10-19-2014 11:46

Use: get_user_aiming()
 
Wich forward / ham / event can I use to detect aim target (get_user_aiming), without FM_PlayerPreThink.

claudiuhks 10-19-2014 12:04

Re: Use: get_user_aiming()
 
Tasks or using PlayerPreThink or StartFrame.
Add time intervals to avoid lots of executions.

HamletEagle 10-19-2014 12:10

Re: Use: get_user_aiming()
 
You can also use a thinking entity, but I think that the task is the bet way in this situation.


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