[Request]Briefcase to MvM bomb
I just want MvM bomb instead of a standard briefcase :)
You can do such a thing? |
Re: [Request]Briefcase to MvM bomb
Well, I guess, it's possible, when a entity is created, check the model, if it's the briefcase model, then change it to the MvM bomb model ?
I just have a problem : 1) I don't know the path of the briefcase. 2) I don't know the path to the MvM bomb. So, if someone is enough kind to give me the path + name of models, then sure I will do this plugin. |
Re: [Request]Briefcase to MvM bomb
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Re: [Request]Briefcase to MvM bomb
@Powerlord
Thanks! _________________ Plugin under progress. EDIT: Plugin ready ! Well, not tested but should work ! PHP Code:
removed... use Powerlord version, better & safer. |
Re: [Request]Briefcase to MvM bomb
Wow! Thanks! But.. Can you make command to spawn briefcase(bomb) please? You're just cool!
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Also, wtf ? You want to spawn another briefcase ?! Or bring the actual one to your self ? |
Re: [Request]Briefcase to MvM bomb
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Actually, for that matter, is model even set if you're using the default model for an item_teamflag? Not only that, but StrEqual would be an issues since the model is in the flags directory. Even if all that is set, the model wouldn't be set when the entity is created... you need a Spawn hook for that. |
Re: [Request]Briefcase to MvM bomb
I have a server with map cp_orange_x3_exe. I'm spawning briefcase with standart console command and i see standart briefcase. Excuse me for my stupidity, I had to write it first..
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Re: [Request]Briefcase to MvM bomb
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I haven't tested this, but this uses the actual proper* way to change flag models (via the m_iszModel datamap or flag_model keyvalue).
I should probably set the UI thingy to the bomb as well, but I don't know the path to the UI material for it. If there even is one. *By "proper", I mean "as documented in item_teamflag's docs in the Valve Developer Wiki". |
Re: [Request]Briefcase to MvM bomb
Thank you Powerlord!
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