alguien me ayuda a agregarle pipe bomb a esta tienda?
#include <amxmodx>
#include <cstrike> #include <fun> #include <hamsandwich> #include <fakemeta> #include <engine> #define NORMAL DontChange #define GREEN DontChange #define TEAM_COLOR DontChange #define RED Red #define BLUE Blue #define GREY Grey #define ColorChat client_print_color #define VERSION "1.0" #define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers ) #define Ham_Player_ResetMaxSpeed Ham_Item_PreFrame #pragma semicolon 1 enum _:Colors { DontChange, Red, Blue, Grey }; new const g_prefix[] = "[Base Builder Shop]"; new const g_ModelSuperKnife[] = "models/furien_superknife.mdl"; new const g_ModelSuperDeagle[] = "models/v_golden_deagle.mdl"; new bool:g_bHasSuperKnife[33], bool:g_bHasSuperSpeed[33], bool:g_bHasSuperM249[33], bool:g_bHasSuperAWP[33], bool:g_bHasSuperDeagle[33], bool:g_bHasGunsKit[33]; new g_iMaxPlayers; new g_pCvarCostSuperCut, g_pCvarCostLowGrav, g_pCvarQuantityLowGrav, g_pCvarCostSpeed, g_pCvarQuantitySpeed, g_pCvarQuantityHealthCT, g_pCvarCostHealthCT, g_pCvarCostHE, g_pCvarCostFlash, g_pCvarCostSmoke, g_pCvarCostSuperM249, g_pCvarCostSuperAWP, g_pCvarCostSuperDeagle, g_pCvarCostKitGuns, g_pCvarQuantityHealthT1, g_pCvarCostHealthT1, g_pCvarQuantityHealthT2, g_pCvarCostHealthT2, g_pCvarCostInvisinsibilite, g_pCvarTimeInvisinsibilite; public plugin_init() { register_plugin("Base Builder Shop", VERSION, "Kid"); register_clcmd("say /shop", "ShowShop"); register_clcmd("say_team /shop", "ShowShop"); register_clcmd("say shop", "ShowShop"); register_clcmd("say_team shop", "ShowShop"); // Cvars Mixtes g_pCvarCostSuperCut = register_cvar("shopbb_supercut", "5000"); g_pCvarCostLowGrav = register_cvar("shopbb_grav", "16000"); g_pCvarQuantityLowGrav = register_cvar("shopbb_quant_grav", "0.130"); g_pCvarCostSpeed = register_cvar("shopbb_speed", "3000"); g_pCvarQuantitySpeed = register_cvar("shopbb_quantity_speed", "400.0"); // Cvars CT g_pCvarQuantityHealthCT = register_cvar("shopbb_vie_ct", "500"); g_pCvarCostHealthCT = register_cvar("shopbb_prix_vie_ct", "5000"); g_pCvarCostHE = register_cvar("shopbb_he", "250"); g_pCvarCostFlash = register_cvar("shopbb_flash", "250"); g_pCvarCostSmoke = register_cvar("shopbb_smoke", "250"); g_pCvarCostSuperM249 = register_cvar("shopbb_super_m249", "4000"); g_pCvarCostSuperAWP = register_cvar("shopbb_super_awp", "4000"); g_pCvarCostSuperDeagle = register_cvar("shopbb_super_deagle", "4000"); g_pCvarCostKitGuns = register_cvar("shopbb_kit_guns", "7000"); // Cvars T g_pCvarQuantityHealthT1 = register_cvar("shopbb_health_t1", "2000"); g_pCvarCostHealthT1 = register_cvar("shopbb_prix_health_t1", "5000"); g_pCvarQuantityHealthT2 = register_cvar("shopbb_health_t2", "3000"); g_pCvarCostHealthT2 = register_cvar("shopbb_prix_health_t2", "7000"); g_pCvarCostInvisinsibilite = register_cvar("shopbb_invins", "5000"); g_pCvarTimeInvisinsibilite = register_cvar("shopbb_time_invins", "5.0"); RegisterHam(Ham_Spawn, "player", "Player_Spawn_Post", 1); RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage_Pre"); RegisterHam(Ham_Item_Deploy, "weapon_knife", "ham_ItemDeploy_Post_KNI", 1); RegisterHam(Ham_Item_Deploy, "weapon_deagle", "ham_ItemDeploy_Post_DGL", 1); RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Player_ResetMaxSpeed", 1); g_iMaxPlayers = get_maxplayers(); } public client_putinserver( id ) { g_bHasSuperKnife[id] = false; g_bHasSuperSpeed[id] = false; g_bHasSuperM249[id] = false; g_bHasSuperAWP[id] = false; g_bHasSuperDeagle[id] = false; g_bHasGunsKit[id] = false; } public ShowShop(id) { if ( is_user_alive(id) ) { new Text[64]; if(cs_get_user_team(id) == CS_TEAM_T) { new menu1 = menu_create("\y[\rZombie Shop\y]", "ZombieShop"); formatex(Text, charsmax(Text), "\wVitesse \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSpeed)); menu_additem(menu1, Text, "0"); formatex(Text, charsmax(Text), "\wGravity \y[\r%d $\y]", get_pcvar_num(g_pCvarCostLowGrav)); menu_additem(menu1, Text, "1"); formatex(Text, charsmax(Text), "\wSuper Cut \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSuperCut)); menu_additem(menu1, Text, "2"); formatex(Text, charsmax(Text), "\w+%d HP \y[\r%d $\y]", get_pcvar_num(g_pCvarQuantityHealthT1), get_pcvar_num(g_pCvarCostHealthT1)); menu_additem(menu1, Text, "3"); formatex(Text, charsmax(Text), "\w+%d HP \y[\r%d $\y]", get_pcvar_num(g_pCvarQuantityHealthT2), get_pcvar_num(g_pCvarCostHealthT2)); menu_additem(menu1, Text, "4"); formatex(Text, charsmax(Text), "\wInvincible \y[\r%d $\y]", get_pcvar_num(g_pCvarCostInvisinsibilite)); menu_additem(menu1, Text, "5"); menu_setprop(menu1, MPROP_EXITNAME, "Quitter"); menu_display(id, menu1); } else if(cs_get_user_team(id) == CS_TEAM_CT) { new menu2 = menu_create ("\y[\rBase Builder Shop\y]", "BaseBuilderShop"); formatex(Text, charsmax(Text), "\wSuper Cut \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSuperCut)); menu_additem(menu2, Text, "0"); formatex(Text, charsmax(Text), "\wVitesse \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSpeed)); menu_additem(menu2, Text, "1"); formatex(Text, charsmax(Text), "\wGravity \y[\r%d $\y]", get_pcvar_num(g_pCvarCostLowGrav)); menu_additem(menu2, Text, "2"); formatex(Text, charsmax(Text), "\w+%d HP \y[\r%d $\y]", get_pcvar_num(g_pCvarQuantityHealthCT), get_pcvar_num(g_pCvarCostHealthCT)); menu_additem(menu2, Text, "3"); formatex(Text, charsmax(Text), "\wGrenade \y[\r%d $\y]", get_pcvar_num(g_pCvarCostHE)); menu_additem(menu2, Text, "4"); formatex(Text, charsmax(Text), "\wFlash \y[\r%d $\y]", get_pcvar_num(g_pCvarCostFlash)); menu_additem(menu2, Text, "5"); formatex(Text, charsmax(Text), "\wSmoke \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSmoke)); menu_additem(menu2, Text, "6"); formatex(Text, charsmax(Text), "\wSuper M249 \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSuperM249)); menu_additem(menu2, Text, "7"); formatex(Text, charsmax(Text), "\wSuper AWP \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSuperAWP)); menu_additem(menu2, Text, "8"); formatex(Text, charsmax(Text), "\wSuper Deagle \y[\r%d $\y]", get_pcvar_num(g_pCvarCostSuperDeagle)); menu_additem(menu2, Text, "9"); formatex(Text, charsmax(Text), "\wKit Guns \y[\r%d $\y]", get_pcvar_num(g_pCvarCostKitGuns)); menu_additem(menu2, Text, "10"); menu_display(id, menu2); } } } public ZombieShop(id, menu1, item) { if (item == MENU_EXIT || !is_user_alive(id) || cs_get_user_team(id) != CS_TEAM_T) { menu_destroy(menu1); return PLUGIN_HANDLED; } new iMoney = cs_get_user_money(id); switch(item) { case 0: { if ( iMoney >= get_pcvar_num(g_pCvarCostSpeed)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSpeed)); g_bHasSuperSpeed[id] = true; set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter la ^3Super Speed^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 1: { if ( iMoney >= get_pcvar_num(g_pCvarCostLowGrav)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostLowGrav)); set_user_gravity(id, get_pcvar_float(g_pCvarQuantityLowGrav)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter la ^3Low Gravity^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 2: { if ( iMoney >= get_pcvar_num(g_pCvarCostSuperCut)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSuperCut)); g_bHasSuperKnife[id] = true; client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter un ^3Super Cut^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 3: { if ( iMoney >= get_pcvar_num(g_pCvarCostHealthT1)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostHealthT1)); set_user_health(id, get_user_health(id) + get_pcvar_num(g_pCvarQuantityHealthT1)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter ^3%d HP^1!", g_prefix, get_pcvar_num(g_pCvarQuantityHealthT1)); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 4: { if ( iMoney >= get_pcvar_num(g_pCvarCostHealthT2)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostHealthT2)); set_user_health(id, get_user_health(id) + get_pcvar_num(g_pCvarQuantityHealthT2)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter ^3%d HP^1!", g_prefix, get_pcvar_num(g_pCvarQuantityHealthT2)); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 5: { if ( iMoney >= get_pcvar_num(g_pCvarCostInvisinsibilite)) { cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(g_pCvarCostInvisinsibilite)); set_user_godmode(id, 1); set_task(0.0 + get_pcvar_float(g_pCvarTimeInvisinsibilite), "RemoveGodMode", id); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter l'^3invincibilite^1 pour^3 quelques secondes^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } } menu_destroy(menu1); return PLUGIN_HANDLED; } public RemoveGodMode(id) { set_user_godmode(id, 0); client_print_color(id, DontChange, "^4%s ^1Tu n'es plus invincible!", g_prefix); } public BaseBuilderShop(id, menu2, item) { if (item == MENU_EXIT || !is_user_alive(id) || cs_get_user_team(id) != CS_TEAM_CT) { menu_destroy(menu2); return PLUGIN_HANDLED; } new iMoney = cs_get_user_money(id); switch(item) { case 0: { if ( iMoney >= get_pcvar_num(g_pCvarCostSuperCut)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSuperCut)); g_bHasSuperKnife[id] = true; client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter un ^3Super Cut^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 1: { if ( iMoney >= get_pcvar_num(g_pCvarCostSpeed)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSpeed)); g_bHasSuperSpeed[id] = true; set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter la ^3Super Speed^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 2: { if ( iMoney >= get_pcvar_num(g_pCvarCostLowGrav)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostLowGrav)); set_user_gravity(id, get_pcvar_float(g_pCvarQuantityLowGrav)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter la ^3Low Gravity^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 3: { if ( iMoney >= get_pcvar_num(g_pCvarCostHealthCT)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostHealthCT)); set_user_health(id, get_user_health(id) + get_pcvar_num(g_pCvarQuantityHealthCT)); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter ^3%d HP^1!", g_prefix, get_pcvar_num(g_pCvarQuantityHealthCT)); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 4: { if ( iMoney >= get_pcvar_num(g_pCvarCostHE)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostHE)); give_item(id, "weapon_hegrenade"); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter une ^3HE^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 5: { if ( iMoney >= get_pcvar_num(g_pCvarCostFlash)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostFlash)); give_item(id, "weapon_flashbang"); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter une ^3Flash^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 6: { if ( iMoney >= get_pcvar_num(g_pCvarCostSmoke)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSmoke)); give_item(id, "weapon_smokegrenade"); client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter une ^3Smoke^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 7: { if ( iMoney >= get_pcvar_num(g_pCvarCostSuperM249)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSuperM249)); give_item(id, "weapon_m249"); cs_set_user_bpammo(id, CSW_M249, 200); g_bHasSuperM249[id] = true; client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter une ^3Super M249^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 8: { if ( iMoney >= get_pcvar_num(g_pCvarCostSuperAWP)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSuperAWP)); give_item(id, "weapon_awp"); cs_set_user_bpammo(id, CSW_AWP, 30); g_bHasSuperAWP[id] = true; client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter une ^3Super AWP^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 9: { if ( iMoney >= get_pcvar_num(g_pCvarCostSuperDeagle)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostSuperDeagle)); give_item(id, "weapon_deagle"); cs_set_user_bpammo(id, CSW_DEAGLE, 35); g_bHasSuperDeagle[id] = true; client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter un ^3Super Deagle^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } case 10: { if ( iMoney >= get_pcvar_num(g_pCvarCostKitGuns)) { cs_set_user_money(id, iMoney - get_pcvar_num(g_pCvarCostKitGuns)); give_item(id, "weapon_deagle"); give_item(id, "weapon_m4a1"); give_item(id, "weapon_hegrenade"); cs_set_user_bpammo(id, CSW_DEAGLE, 35); cs_set_user_bpammo(id, CSW_M4A1, 90); g_bHasGunsKit[id] = true; client_print_color(id, DontChange, "^4%s ^1Tu viens d'acheter un ^3Kit Guns^1!", g_prefix); } else { client_print_color(id, DontChange, "^4%s ^1Tu n'as pas assez d'^3argent^1!", g_prefix); } } } menu_destroy(menu2); return PLUGIN_HANDLED; } public Player_Spawn_Post( id ) { if(is_user_alive(id)) { client_print(id, print_chat, "Tape /shop dans le chat pour acheter un item!"); g_bHasSuperKnife[id] = false; g_bHasSuperSpeed[id] = false; g_bHasSuperM249[id] = false; g_bHasSuperAWP[id] = false; g_bHasSuperDeagle[id] = false; g_bHasGunsKit[id] = false; } } public client_disconnect(id) { g_bHasSuperKnife[id] = false; g_bHasSuperSpeed[id] = false; g_bHasSuperM249[id] = false; g_bHasSuperAWP[id] = false; g_bHasSuperDeagle[id] = false; g_bHasGunsKit[id] = false; } public plugin_precache() { precache_model(g_ModelSuperKnife); precache_model(g_ModelSuperDeagle); } public ham_TakeDamage_Pre(victim, inflictor, attacker, Float:damage, damage_bits) { // Super Cut if ( IsPlayer(attacker) && g_bHasSuperKnife[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_KNIFE ) { SetHamParamFloat( 4, damage * 77 ); } // M249 if ( IsPlayer(attacker) && g_bHasSuperM249[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_M249 ) { SetHamParamFloat( 4, damage * 2 ); } // AWP if ( IsPlayer(attacker) && g_bHasSuperAWP[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_AWP ) { SetHamParamFloat( 4, damage * 2 ); } // Deagle if ( IsPlayer(attacker) && g_bHasSuperDeagle[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_DEAGLE ) { SetHamParamFloat( 4, damage * 4 ); } // Kit if ( IsPlayer(attacker) && g_bHasGunsKit[attacker] && is_user_alive(attacker) && inflictor == attacker && ( get_user_weapon(attacker) == CSW_M4A1 || get_user_weapon(attacker) == CSW_DEAGLE ) ) { SetHamParamFloat( 4, damage * 2 ); } } public ham_ItemDeploy_Post_KNI(weapon_ent) { static owner; owner = get_pdata_cbase(weapon_ent, 41, 4); if(is_user_alive(owner) && g_bHasSuperKnife[owner]) { set_pev(owner, pev_viewmodel2, g_ModelSuperKnife); } } public ham_ItemDeploy_Post_DGL(weapon_ent) { static owner; owner = get_pdata_cbase(weapon_ent, 41, 4); if(is_user_alive(owner) && ( g_bHasSuperDeagle[owner] || g_bHasGunsKit[owner] ) ) { set_pev(owner, pev_viewmodel2, g_ModelSuperDeagle); } } public Player_ResetMaxSpeed(id) { if( is_user_alive(id) && get_user_maxspeed(id) != -1.0 && g_bHasSuperSpeed[id]) { set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)); } } stock const g_szTeamName[Colors][] = { "UNASSIGNED", "TERRORIST", "CT", "SPECTATOR" }; stock client_print_color(id, iColor=DontChange, const szMsg[], any:...) { if( id && !is_user_connected(id) ) { return 0; } if( iColor > Grey ) { iColor = DontChange; } new szMessage[192]; if( iColor == DontChange ) { szMessage[0] = 0x04; } else { szMessage[0] = 0x03; } new iParams = numargs(); if(id) { if( iParams == 3 ) { copy(szMessage[1], charsmax(szMessage)-1, szMsg); } else { vformat(szMessage[1], charsmax(szMessage)-1, szMsg, 4); } if( iColor ) { new szTeam[11]; get_user_team(id, szTeam, charsmax(szTeam)); Send_TeamInfo(id, id, g_szTeamName[iColor]); Send_SayText(id, id, szMessage); Send_TeamInfo(id, id, szTeam); } else { Send_SayText(id, id, szMessage); } } return 1; } stock Send_TeamInfo(iReceiver, iPlayerId, szTeam[]) { static iTeamInfo = 0; if( !iTeamInfo ) { iTeamInfo = get_user_msgid("TeamInfo"); } message_begin(iReceiver ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, iTeamInfo, .player=iReceiver); write_byte(iPlayerId); write_string(szTeam); message_end(); } stock Send_SayText(iReceiver, iPlayerId, szMessage[]) { static iSayText = 0; if( !iSayText ) { iSayText = get_user_msgid("SayText"); } message_begin(iReceiver ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, iSayText, .player=iReceiver); write_byte(iPlayerId); write_string(szMessage); message_end(); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang3082\\ f0\\ fs16 \n\\ par } */ |
Re: alguien me ayuda a agregarle pipe bomb a esta tienda?
1.Post your thread title in English.
2.Explain what you need help with. 3.Use [PHP] or [CODE] tags when posting code. |
| All times are GMT -4. The time now is 13:20. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.