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-   -   [REQ] compiling error [plz help] (https://forums.alliedmods.net/showthread.php?t=246252)

popeye10 08-14-2014 09:44

[REQ] compiling error [plz help]
 
PHP Code:

/* Plugin generated by AMXX-Studio */

#include <amxmodx> 
#include <amxmisc> 
#include <geoip> 

new g_iMsgSayText
new 
connect
new 
disconnect
     
public 
plugin_init() { 
    
register_plugin("Connect message with city and country""1.0""Moody92"); 
     
    
// ColorChat 
    
g_iMsgSayText get_user_msgid("SayText"); 
     
    
// Enable and disable cvars 
    
connect register_cvar("amx_connect_message""1"); 
    
disconnect register_cvar("amx_disconnect_message""1"); 


public 
client_putinserver(id){ 
    if(
get_pcvar_num(connect) == 0
        return 
PLUGIN_HANDLED 
         
    
static name[32]; 
    static 
ip[16]; 
    static 
country[45]; 
    static 
city[45]; 
     
    
get_user_name(idnamecharsmax(name)); 
    
get_user_ip(idipcharsmax(ip), 1); 
    
geoip_city(ipcitycharsmax(city));
    
geoip_country(ipcountrycharsmax(country)); 
     
     
    
ChatColor(0"!y[Player Info]!g%s !yconnected from [!team%s!y] [!g%s!y]"namecitycountry);     
    return 
PLUGIN_HANDLED 


public 
client_disconnect(id){ 
    if(
get_pcvar_num(disconnect) == 0
        return 
PLUGIN_HANDLED 
     
    
static name[32]; 
    static 
ip[16]; 
    static 
country[45]; 
    static 
city[45]; 
     
    
get_user_name(idnamecharsmax(name)); 
    
get_user_ip(idipcharsmax(ip), 1); 
    
geoip_city(ipcitycharsmax(city)); 
    
geoip_country(ipcountrycharsmax(country)); 
    
    
ChatColor(0"!y[Player Info]!g%s !ydisconnected from [!team%s!y] [!g%s!y]"namecitycountry); 
    return 
PLUGIN_HANDLED 

     
// ColorChat 
stock ChatColor(const id, const input[], any:...) 

    new 
count 1players[32
    static 
msg[191
    
vformat(msg190input3
     
    
replace_all(msg190"!g""^4"// Green Color 
    
replace_all(msg190"!y""^1"// Default Color 
    
replace_all(msg190"!team""^3"// Team Color 

     
    
if (idplayers[0] = id; else get_players(playerscount"ch"
    { 
        for (new 
0counti++) 
        { 
            if (
is_user_connected(players[i])) 
            { 
            
message_begin(MSG_ONE_UNRELIABLEg_iMsgSayText_players[i])   
            
write_byte(players[i]); 
            
write_string(msg); 
            
message_end(); 
            } 
        } 
    } 



PreDominance 08-14-2014 10:28

Re: [REQ] compiling error [plz help]
 
http://puu.sh/aSbRR/30fb3ba934.png

The web compiler is for AXMODX 1.8.1, which mayyyy or may not include the geoip_city native (I didn't test on my computer). The only compile errors I received (since you didn't say what errors your were getting...) were due to geoip being undefined.

Nextra 08-14-2014 10:38

Re: [REQ] compiling error [plz help]
 
Please post the full output of the compiler and what version of AMXX you are compiling against. Otherwise we can't help you.

skz 08-14-2014 11:22

Re: [REQ] compiling error [plz help]
 
1 Attachment(s)
Hope it works

popeye10 08-14-2014 12:06

Re: [REQ] compiling error [plz help]
 
1 Attachment(s)
I m using amxmodx 1.8.2
This is the error .."geoip_city"
see this attached Image.

skz 08-14-2014 12:15

Re: [REQ] compiling error [plz help]
 
Install this include on your computer: https://forums.alliedmods.net/showthread.php?t=95665

Then compile locally

And install the new version of amxmod x https://forums.alliedmods.net/showthread.php?t=95665

popeye10 08-14-2014 14:04

Re: [REQ] compiling error [plz help]
 
Quote:

Originally Posted by skz (Post 2183963)
Install this include on your computer: https://forums.alliedmods.net/showthread.php?t=95665

Then compile locally

And install the new version of amxmod x https://forums.alliedmods.net/showthread.php?t=95665

.
.
ThanQ :)

it's work geoip.inc

popeye10 08-16-2014 15:43

Re: [REQ] compiling error [plz help]
 
plugin compile .....................but not show connect msg .......

skz 08-16-2014 16:44

Re: [REQ] compiling error [plz help]
 
I can't help you because I never worked with geoip, sorry :s


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