extra Weapon
hello, how are you :)
I am thinking about add weapon without replace. I got native get_weaponname, how does it work? The syntax is written as: Code:
get_weaponname ( id, weapon[], len ) |
Re: extra Weapon
i think , ex :
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Re: extra Weapon
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Re: extra Weapon
I always get problem with native with have index id. Does index id can be added new id?
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Re: extra Weapon
What?
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Re: extra Weapon
In most situations, you need to pass the id param into the function header.
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Re: extra Weapon
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Re: extra Weapon
public something ( id )
{ } This seems hard ? |
Re: extra Weapon
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I am not sure because my friend said weapon can't add more. Just replace it witch variable ID. ex: I'd like to add nitestick as mele in cs. so, I must replace Knife with nitestick skin and edit weapon value (damage, speed, etc) |
Re: extra Weapon
He's right. What's so hard? I have commented each line
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