Movedir
What exactly does EV_VEC_movedir do? Does it move a player to an origin?
I searched the forum but only one topic came up, and it did not help. |
I would assume its the entities moving direction.
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it's used for objects that move (conveyers, doors, buttons, etcetera) to tell them which direction they should go. it appears it is set based off of the entity's angles when it is spawned.
Suicid3, the direction something is currently moving is determined by its velocity. |
So in that case, how could you get a player to follow another player without using set origin? Velocity seems to not work.
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