[TF2][PSM] Medic's MvM Shield (v1.2.3, 2015-09-24)
17 Attachment(s)
If you guys are running my Plugin on a server, I would love to know the IP and check it!
The Webcompiler won't compile due to me including PermissionsSM Include files, just download the MedicMvMShield_compiled.smx This works well with my other Plugins, ReviveMarkers! and PermissionsSM Would love for you guys to add some suggestions I can add to the Plugin, it seems kinda bare to me ^^' About This Plugin allows you to spawn Medic's MvM Shield in normal Multiplayer. You can either type medicshield_shield/medicshield_shield2 into the console/chat or you can also use Attack3 (Default: Mouse3) to deploy the shield. It will stay for 10 seconds but will disappear if you switch your weapon away from the medigun. Features 1.) Easy to use: Just drag the .smx file into your plugins folder and you're set 2.) Small: Not cluttered with unecessary code 3.) Works: Charge to 75% Ubercharge (default, changeable), press Mouse3 and run around with a shield 4.) PermissionsSM Support! Easy Permission Management for your server 5.) Integration into other Plugins: Currently only Adminmenu! Any Plugins I should hook into? 6.) Configurable (ConVars): I.) Choose between Time-based or Ubercharge-based Cooldown II.) Both, required charge and Cooldown Time are configurable III.) Disable the Plugin for everyone or Admins only IV.) Allow only 1 team to deploy shields Commands medicshield_shield - Spawn a level 1 shield if no cooldown. medicshield_shield2 - Spawn a level 2 shield if no cooldown. medicshield_info - Show Plugin&Config Info Permission Nodes [PermissionsSM] MedicMvMShield.shield.lvl1 - Allow Level 1 Shield deploy MedicMvMShield.shield.lvl2 - Allow Level 2 Shield deploy MedicMvMShield.teamOnlyOverride - Allow Shield deploying even if only the other team would be allowed to MedicMvMShield.Admin - Allow deploying the shield with admin-only mode on Override Strings You need to enable Override Strings using revivemarkers_use_override_string medicshield_shield - Give access to level 1 shield medicshield_shield2 - Give access to level 2 shield medicshield_teamonlyoverride - Override One Team Only medicshield_admin - Use admin functionality ConVars medicshield_enable_plugin (1) - Enable or disable the Plugin. medicshield_recharge_mode (1) - Change Recharge Mode (0 - Time-based recharge, 1 - Ubercharge based recharge). medicshield_recharge_delay (60) - Change recharge time in seconds if medicshield_recharge_mode is 0 medicshield_required_charge (0.75) - Required charge to deploy a shield if medicshield_recharge_mode is 1. medicshield_admin_only (0) - Enable or disable admin-only mode. medicshield_recharge_on_death (1) - Enable or disable recharging the shield on death (only works with time-based recharge) medicshield_team (0) - Allow only one team to use the shield. 0 - Both teams, 1 - RED, 2 - BLU medicshield_use_override_strings (0) - Use Override Strings for Permissions medicshield_version (1.1) - Just an ordinary version ConVar Installation instructions 1.) Download .smx file below and put it in your plugins folder 2.) Load it with sm plugins load MedicMvMShield or by restarting your server Dependencies None Plugins that use MedicMvMShield None Bugs None so far :) Planned Features - Build a metrics System (+SM Extension) and hook this Plugin into it - Add Forward calls and Natives (if people want/need them) - Anything else you guys might wanna see being added? For Developers Forwards OnMedicShieldSpawn - Happens when the Shield gets deployed via command or key. Return Plugin_Handled or Plugin_Stop to prevent Shield spawning OnMedicShieldReady - Gets called when the shield has recharged and the Plugin is about to notify the player. Return Plugin_Handled or Plugin_Stop to prevent notification Special thanks / Credits - abrandnewday for creating the Shield Spawn Code I am using. Check out his version! - Pelipoika for the Ubercharge based cooldown Servers with my Plugin The FunForBattle Servers
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http://cache.www.gametracker.com/ser...5/b_560x95.png Media NONE SO FAR ;_; If you have any kind of media related to this, I'd love to add it here. Changelog
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Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
cool. now I can use mouse3 for shield(not using sm_shield2). using one button is more easy for new players.
can you add 'Kill the shield if you switch from your Medigun to your primary/melee' and 'if medic current using primary weapon or melee weapon, shield can't activate(I mean, medic shooting syringe gun or swing bonesaw, he can't start activate shield)'? |
Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
but ehm where is the download link?
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Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
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Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
oh I miss it :s Thanks!
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Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
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Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
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Can't wait for Anyone's Feedback & Feature Suggestions, so go ahead, post them please! |
Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
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I do love the admin menu extention it all works for as far as i saw. This also works with all the other mediguns, (i'm not sure if it should) But other then that awesome plugin! Thanks for sharing it! |
Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
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Re: [TF2] Medic's MvM Shield (v1.0, 2014-07-28)
Request - Cvar: Only RED or Only BLU
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