Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Well it works, ty
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Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Hi,
I got some question about 1.46 i found some issue on my server look the 4 screens below http://cloud-4.steampowered.com/ugc/...4BD40C948E65F/ http://cloud-4.steampowered.com/ugc/...F8B52028C4218/ http://cloud-4.steampowered.com/ugc/...7F4C59A68F9A0/ http://www.pic-upload.de/view-221645..._file.jpg.html - OLD PIC i saw that by Hale! I'm use: sm newest mm newest vsh 1.46 tf2items from here https://forums.alliedmods.net/showthread.php?p=1050170 Should i use a tf2items snap? Thanks! |
Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Make sure you have tf2_socks.inc which is located in sourcemod/scripting/include in the vsh146 download.
Were you compiling with that? (Also I compile it with 1.6.1 so I dunno what Wiiu means). Edit: Assuming you were compiling your own edits ;p |
Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Quote:
You should switch over to the new TF2_RemoveWearable native in SM 1.6.1 but keep the modified TF2_RemoveWeaponSlot stock. EDIT: VSH still technically shouldn't be able to compile...there would be two TF2_RemoveWearables, which *should* leave to a compiler error in SM. |
Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Going to clarify a bit more now that I've gathered my thoughts:
2 days ago, a PR was created on the Sourcemod repo by VoiDeD to implement TF2_RemoveWearable. This was pulled yesterday and also cherry-picked to SM 1.6.1-dev. This means that any plugin currently using TF2_RemoveWearable and also including <tf2.inc> (which tf2_stocks requires) will run into compiler errors. |
Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Oh maybe I'm on 1.6.0 then. My bad.
So removewearable is in the latest stable version now? |
Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Quote:
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Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Quote:
I'm use the compiled saxtonhale.smx from the zip NOW in post 1 most of the probelms are fixed but some botkillers are stuck in the air (not all) picture 2 from quote is also not fixed for me. On my server i use sm 1.6.1 should i use 1.6.0 ??? Thanks! |
Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
Probably 1.6.0, because 1.6.1 is still in development.
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Re: Versus Saxton Hale 1.46 - Important Bug Fixes (Last updated 7/27/2014 | 1:26PM CD
I'm gonna work on a 1.6.1 compatible version after my daily work.
For now 1.6.0 Edit: Alright, I see wotcha mean Wiiu. It looks like RemovePlayerSlot2 and similar is still needed (based on reading the includes and not testing to see if RemovePlayerItem was updated), but not the removewearable part of the custom tf2_socks include. Anyway 1.47 is made to work with 1.6.1 |
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