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-   VSH / Freak Fortress (https://forums.alliedmods.net/forumdisplay.php?f=154)
-   -   VSH Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models! (https://forums.alliedmods.net/showthread.php?t=244209)

Spyper 09-24-2014 14:42

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
Quote:

Originally Posted by WildCard65 (Post 2203112)
And another thing I discovered, the cvar controlling the move forward speed for conga taunt isn't capped and can break speed limits(setting to 8k means your sonic speed)

Ummm. Which Cvar ?

WildCard65 09-24-2014 15:10

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
Quote:

Originally Posted by Spyper (Post 2203234)
Ummm. Which Cvar ?

I think it was tf_taunt_move_forward_speed

Spyper 09-24-2014 15:14

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
Yes it isnt have limit

FlaminSarge 09-25-2014 09:52

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
I sense a new ability for bosses.

Gutty 09-27-2014 00:32

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
I know some guys may still have issues with this, I did and took me forever to sort it..

deleted old plugin.
uploaded the entire new plugin.
edited the .sp file and turned off easter_bunny_on.
recompiled.
started.
fixed :D

THANKS FOR THE UPDATE!

Spyper 09-27-2014 12:55

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
If Someone can do An Ullapool Rage it will be awesome
arg0:Extra Uses:How many times boss can use Cabers Explosion (The First hit)
arg1:Explosion Radius:The radius of explosion
arg2:Buster Taunt:Will boss use taunt like Sentry Buster

Chdata 09-27-2014 14:23

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
FF2 thread here: https://forums.alliedmods.net/showthread.php?t=229013

Spyper 09-28-2014 07:28

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
Quote:

Originally Posted by Chdata (Post 2204350)

Dear God.

lionheart1066 09-28-2014 16:50

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
I don't know if its been mentioned, but it appears the bosses can move during preround.

Chdata 09-28-2014 17:27

Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
 
Hmm, my server doesn't have that glitch. Any errors logs?


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