Ham_Spawn not called
Why isn't Ham_Spawn called when player survives the round? Atleast this isn't working:
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I wonder, why is that. EDIT: Let me rephrase it, that message isn't called after player spawn, just after death(in new round) and if he just joined. |
Re: Ham_Spawn not called
It is definitely called for everyone immediately after the new round is set up. Please post a complete example plugin.
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Re: Ham_Spawn not called
Thats the whole plugin :D
Ok my bad, it is called, but that message doesn't work in that Ham_Spawn. Wrote in first post a bit clearer. PHP Code:
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Re: Ham_Spawn not called
Have you tried adding client prints to actually know if it is being called or not?
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Re: Ham_Spawn not called
Menu shows up.
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Re: Ham_Spawn not called
How about adding some delay to it? Perhaps a task with 0.1 or 0.2 second delay. Maybe it gets overridden with a new message for some reason?
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Re: Ham_Spawn not called
Hmm, will try to block it, and send when I need.
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Re: Ham_Spawn not called
In my experience, prints are always better
PHP Code:
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Re: Ham_Spawn not called
Like I said, menu is working, the message isn't.
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Re: Ham_Spawn not called
It can't be the whole plugin because you have removed some things like custom includes.
I tested both the message by itself, and your plugin with the undefined funcs commented out. Both work fine. Also FYI not going to work until game commencing. |
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