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-   -   ZP 5.0 native error (https://forums.alliedmods.net/showthread.php?t=244100)

mohsen9010 07-13-2014 18:31

ZP 5.0 native error
 
Hi xD
I have a bank plugin for my server
I convert the natives based on ZP5.0.8
Now occur some errors in my console server
What is the problem ?

Code:

public zp_fw_core_cure(victim, id)
{
        if(!get_pcvar_num(bank_state))
                return PLUGIN_CONTINUE
        new curmoney = zp_ammopacks_get(id)
        if(curmoney < MAX_MONEY)
                return PLUGIN_CONTINUE
        if(canuse[id] == false)
                return PLUGIN_CONTINUE
        new cvarrounds = get_pcvar_num(bank_offrounds)
        if(rounds <= cvarrounds)
                return PLUGIN_CONTINUE
        if(get_playersnum() >= get_pcvar_num(bank_min_players))
        {
                new balance = get_balance(id)
                if(balance == -1)
                        return PLUGIN_CONTINUE
                balance += AUTO_DEP
                set_balance(id,balance)
                zp_ammopacks_set(id,curmoney-AUTO_DEP)
                client_print(id,print_chat,"%d ammo packs have been automatically deposited in your bank account. You now have %d ammo packs in your account.",AUTO_DEP,balance)
        }
        return PLUGIN_CONTINUE
}

Code:

L 07/14/2014 - 02:44:52: [ZP] Invalid Player (0)
L 07/14/2014 - 02:44:52: [AMXX] Displaying debug trace (plugin "zp50_sxg_bank.amxx", version "3.0")
L 07/14/2014 - 02:44:52: [AMXX] Run time error 10: native error (native "zp_ammopacks_get")
L 07/14/2014 - 02:44:52: [AMXX]    [0] zp50_sxg_bank.sma::zp_fw_core_cure (line 529)



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