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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [T] List of Modified + Requested Plugins (https://forums.alliedmods.net/showthread.php?t=243959)

zmd94 08-24-2014 06:50

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
So, you want that the L4D Tank Zombie have knockback ability?

smoka 08-24-2014 13:14

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
Yea, knocking back enemies with reg hits like in the plugin however i need it as passive ability not replacing the throwing rock ability alrdy which is active

BaltaZar_Serbia 08-28-2014 20:19

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
sniper vs assassin round.. some people like me want to change models of sniper gun, sniper player, assassin claws, assassin player and maybe sam sprites or sounds? try to make something that we can change those models or other resources

zmd94 08-28-2014 20:39

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
You can change all of that in zombieplague.ini file. ;)

BaltaZar_Serbia 08-28-2014 20:50

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
how, by default there is no files for assassin and sniper in zpini file

zmd94 08-28-2014 22:27

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
It should have. ;)
Quote:

[Player Models] (randomly chosen if more than one)
NEMESIS = zombie_source
ASSASSIN = zombie_source
SURVIVOR = leet , sas
SNIPER = leet , sas

[Weapon Models]
V_KNIFE HUMAN = models/zombie_plague/v_palo4ka.mdl
V_KNIFE NEMESIS = models/zombie_plague/v_knife_zombie.mdl
V_KNIFE ASSASSIN = models/zombie_plague/v_knife_zombie.mdl
V_WEAPON SURVIVOR = models/v_m249.mdl
V_WEAPON SNIPER = models/v_awp.mdl

[Sounds] (randomly chosen if more than one)
NEMESIS PAIN = zombie_plague/nemesis_pain1.wav , zombie_plague/nemesis_pain2.wav , zombie_plague/nemesis_pain3.wav
ASSASSIN PAIN = zombie_plague/nemesis_pain1.wav , zombie_plague/nemesis_pain2.wav , zombie_plague/nemesis_pain3.wav
This is an example of my zombieplague.ini file.

You just have to edit this file.

zmd94 08-29-2014 03:22

Re: [ZP] List of Modified + Requested Plugin (17/8/2014)
 
1 Attachment(s)
New update!
Quote:

[ZP] Zombie Class: L4D Tan2
What new?
Quote:

cvar_power = register_cvar("zp_tank_knife_power","1000") //The knife knockback power
cvar_height = register_cvar("zp_tank_knife_height","500")//The distance which the victim will be knockback
Please download all the resources from the original thread:

smoka 08-30-2014 22:24

Re: [ZP] List of Modified + Requested Plugin (29/8/2014)
 
Tyvm for that however if you get any clue for rest of my request about this plugin let me know https://forums.alliedmods.net/showthread.php?t=246833 (restricting the class from classmenu using INC file zp50_class_zombie_const and make it able turning with a cvar like nemesis/surv/etc)

https://forums.alliedmods.net/showthread.php?t=169124 here i have issue with charger plugin ive changed the source to be able to run to 5.0+ zp however the ability doesnt work at all

PS damn for some reason the tank knife ability doesnt work for 5.05

zmd94 08-30-2014 23:39

Re: [ZP] List of Modified + Requested Plugin (29/8/2014)
 
The L4D Tank (Knife knocback ability is working well) as I have tested it. However, it only works toward Survivor and Sniper. This is because usual human has low health and 0 armor. So, when a zombie attack the human once, the human will immediately died then turn into the zombie.

The solution:

1. You can configure the zombieplague.cfg file.

2. Just give every human X amout of armor at every respaws.

3. Then change a cvar which the zombie need to reduce the armor before it can infect the human.

4. Then, you will see that the knife knock back ability will works. ;)

smoka 08-31-2014 00:03

Re: [ZP] List of Modified + Requested Plugin (29/8/2014)
 
Did what u tell me however it doesnt work, might be cuz i removed all the modes but swarm mode


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