Code to Crash the Server
Hi! I'd like to know what code makes the server crash.
What I know are: engfunc(EngFunc_RemoveEntity, iEnt) - crashed when there's no entity to removed engfunc(EngFunc_CreateFakeClient) - crashed if put in plugin_init. If you have some experiences either accidentally or not, please post it here. It'll help me a lot to find the part of my code that makes my server crashed. Thank you. P.S: Don't tell me to post my code, nobody wants to read even help it. (4537 lines) |
Re: Code to Crash the Server
There's an inifinite list of ways that will make a server crash.
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Re: Code to Crash the Server
inf loop
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If your not going to post any code with the issue then this thread may be better off in the trash. |
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9 plugins, connected with native each other. |
Re: Code to Crash the Server
I changed my post before you posted because I misread something.
That information does not help. Post the code. Nothing is private if you want to receive help. |
Re: Code to Crash the Server
Nothing is printed in the console. The code just works fine but I doubt I use a wrong method.
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Your not going to get any further help if your going to ask people to guess your problem. As I said above, your thread would be better off in the trash if it's going to be the case. :nono: |
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