Linking question
Hey i want to add in plugin this function which are below
mine question would be how to make this work when player is pressing shift button and i need basic tutorial how to link this new function to old one where my main plugin will run ( i mean use function from one plugin to other) didnt found good example thnx Code:
BarTime(id, iSeconds = 0) |
Re: Help with functions
You can't hook random buttons on the persons keyboard, but you can hook certain activities in the game, which are sometimes the same thing.
These can be hooked with FM_CmdStart. PHP Code:
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Re: Help with functions
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Re: Help with functions
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Re: Help with functions
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Re: Help with functions
Oh, is there any example, hornet? e.g: IN_RELOAD button
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Re: Help with functions
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Re: Help with functions
Oh, what about IN_DUCK, IN_USE, IN_SCORE, and IN_RUN?
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Re: Help with functions
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Here is some reading http://www.amxmodx.org/funcwiki.php?go=module&id=24 |
Re: Help with functions
I know, hornet says that keys can be detected without checking it for every frame. I want to know how to detect Un-Duck. In_Duck can be detected with Ham_Player_Duck, but how to detect UnDuck?
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