SteamTools has moved!
SteamTools has moved to its new home over in Phabricator.
Source code is now located here: https://code.limetech.org/diffusion/ST/ Binary downloads are now here: https://builds.limetech.org/?p=steamtools Build status and history is here: https://builds.alliedmods.net/asherk...ory=steamtools Please note, the source code is now in a git repo, a mercurial client will not work with it. Builds are currently manual, I hope to get that rectified along with writing new contributor documentation within the next few weeks. Once the repositories diverge, or I'm happy these builds are working fine, I'll update the links in the main thread. This is a new process for me and SteamTools is the first to make the switch, so there may be some teething problems. |
Re: SteamTools has moved!
Phabricator looks nice and clean! :D
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Re: SteamTools has moved!
I agree with Mitchell, looks like a nice change!
Also, Jenkins *could* help with automated builds :P. |
Re: SteamTools has moved!
For the version located on the binnary page, do I have to uninstall the old version first? Because they have 2 different file names.
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Re: SteamTools has moved!
Hello, can you build for L4D2 please?
I use WebShorCut Redux and at launch: Quote:
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will my old steamtools.ext.dll conflict with new steamtools.ext.2.ep2v.dll? Or should it be replaced?
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Re: SteamTools has moved!
asherkin can download hlds 6032??? steamtools????!! internet download manager!!! can download??!! Pls help asherkin... thanxxx...
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