[REQ] Restart server if VAC is disabled
Could someone please write a plugin which does the following:
The plugin should work with TF2 at least, but I suppose this is a rather generic thing to do so it'll probably work with any game which uses the Source engine. |
Re: [REQ] Restart server if VAC is disabled
This should not happen, but .i think steamtools can check vac status
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Re: [REQ] Restart server if VAC is disabled
I've never had a problem with VAC dropping... is this a widespread thing? Could it be your connection to valve is spotty?
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Re: [REQ] Restart server if VAC is disabled
I think it can happen if you have strange iptable rules, also I think it happens if you start the server while steam is down. Only seen it a few times.
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Re: [REQ] Restart server if VAC is disabled
that wouldnt help, for me it's too random, both the insecure status appearing, and the fix; restart doesn't actually do it, most of the time it just fixes by itself in time :(
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Re: [REQ] Restart server if VAC is disabled
I have also noticed this problem many times, but no problem if VAC or another factor.
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Re: [REQ] Restart server if VAC is disabled
Quote:
Quote:
http://imageshack.com/a/img850/5672/95lq.png Quote:
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Re: [REQ] Restart server if VAC is disabled
Are these Linux servers? Are you using -steamport on their startup lines?
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Re: [REQ] Restart server if VAC is disabled
Yes it's Linux. I guess it would help to assign a Steam port for each server?
Start-up line: screen -dmS port_27015_server_01 ./srcds_run -game tf +ip 94.136.46.32 -port 27015 +tv_port 27020 -autoupdate -steam_dir ~/steamcmd -steamcmd_script ~/steamcmd/update_27015.txt -tickrate 66 +exec server.cfg +map pl_goldrush +log on Different SourceTV port for each. |
Re: [REQ] Restart server if VAC is disabled
Quote:
It's covered in this thread: https://forums.alliedmods.net/showth...=235045&page=2 Valve's Fletcher Dunn is aware of the problem and said last week that "We should be able to ship a fix for this early next week." |
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