[L4D2] Sinister Jockey
1 Attachment(s)
General
This plugin requires Sourcemod 1.5 or higher Description I'm working on new ideas for my Vicious Infected plugin. Rather than edit the entire plugin I've started to make smaller projects to assess just that particular set of abilities. I figured I'd release the small portions as I come up with them. Maybe even incorporate just the abilities for that particular class to ease the overall plugin. Sinister Jockey is designed to give small boosts to the tiny tyrant that is the Jockey. With four abilities currently, the Jockey can remain a nearly invisible killer and while riding a Survivor reduce the damage it takes and use the Survivor has a shield, taking some of the hit instead, deal extra damage when dropping onto a Survivor from a height, or freeze a Survivor from a distance. Cvars
Cvars <*>To change these values edit the plugin.L4D2.SinisterJockey.cfg in the CFG/Sourcemod folder. Installation
Version History Version 1.3 - (4/10/14) <*>Added new ability - Bacterial Feet <*>Added new ability - Rodeo Jump Version 1.2 - (2/18/14) - 64 Views <*>Added new ability - Marionette <*>Changed Human Shield to use SDK Hooks, now prevents melee damage Version 1.1 - (1/28/14) - 44 Views <*>As requested by Sev: Added new ability - GravityPounce Version 1.0 - (1/27/14) - 12 Views <*>Original launch of the plugin Special Thanks n3wton - Jockey Pounce Damage: http://forums.alliedmods.net/showthread.php?p=1172322 Known Issues <*>None |
Re: [L4D2] Sinister Jockey
Throw in some working jockey pounce damage, and im sold.
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Re: [L4D2] Sinister Jockey
Quote:
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Re: [L4D2] Sinister Jockey
Gravity pounce seem like jockey jump plugin? Will test your plugins soon.
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Re: [L4D2] Sinister Jockey
Show me videos(youtube or...) I do not speak English. Thank you.
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Re: [L4D2] Sinister Jockey
Made another update to the plugin. Modified the Human Shield to utilize SDK Hooks so the damage adjustment is more accurate and allows for melee weapons.
Also added a new ability, Marionette. Allows the Jockey to hold down the USE button to freeze a survivor. If the Jockey presses any other key though the action is stopped. |
Re: [L4D2] Sinister Jockey
Will be trying out your plugins on my server - thanks for the effort.
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Re: [L4D2] Sinister Jockey
Added two new abilities to the Jockey. Now the Jockey can move faster at spawn, while riding a Survivor, and I added the ability to jump while riding from my Charger Jump plugin.
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Re: [L4D2] Sinister Jockey
I use the default settings(cfg).
Jockey ride up the survivors. Faster movement speed of the survivors. Is this a bug? check pls. |
Re: [L4D2] Sinister Jockey
same as above. When I use the plugin the jockey rarely gets the riding speed bonus, but the survivors become faster afterwards.
The falling damage is really funny. Watch out for falling jockeys! =p |
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