AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   How insert 3 sprites in a TE_FIREFIELD plugin? (https://forums.alliedmods.net/showthread.php?t=234078)

z0mbiland 01-24-2014 19:55

How insert 3 sprites in a TE_FIREFIELD plugin?
 
I have 3 sprites. How can insert all to appear in the same origin?
I must create 3 TE_FIREFIELD for each sprite? Exist another way? Need an example!

PHP Code:

stock Create_TE_FIREFIELDorigin[3], radiusiSpritecountflagsduration )
{
    
message_beginMSG_BROADCAST,SVC_TEMPENTITY)
    
write_byte(TE_FIREFIELD)
    
write_coord(origin[0])
    
write_coord(origin[1])
    
write_coord(origin[2])
    
write_short(radius)
    
write_short(iSprite)
    
write_byte(count)
    
write_byte(flags)
    
write_byte(duration)
    
message_end()

// Flags
//#define TEFIRE_FLAG_ALLFLOAT        1        // All sprites will drift upwards as they animate
//#define TEFIRE_FLAG_SOMEFLOAT       2        // Some of the sprites will drift upwards. (50% chance)
//#define TEFIRE_FLAG_LOOP            4        // If set, sprite plays at 15 fps, otherwise plays at whatever rate stretches the animation over the sprite's duration.
//#define TEFIRE_FLAG_ALPHA           8        // If set, sprite is rendered alpha blended at 50% else, opaque
//#define TEFIRE_FLAG_PLANAR          16       // If set, all fire sprites have same initial Z instead of randomly filling a cube. 




All times are GMT -4. The time now is 10:11.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.