EngFunc_WalkMove Sequence Problem
Hello, I'm trying to make NPC and I've problem with EngFunc_WalkMove to set walk sequence. The sequence is buggy when walk, but when collide with wall or something the animation plays perfectly. I ever read from somewhere to set the velocity but it neither working. Any suggestion?
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Re: EngFunc_WalkMove Sequence Problem
Any picture about it? Can you provide UTIL_ZombieSeq function?
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Re: EngFunc_WalkMove Sequence Problem
For good explanation I guess video is better than image. Here's the video: http://www.youtube.com/watch?v=d-7d9...e_gdata_player
About UTIL_ZombieSeq: PHP Code:
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Re: EngFunc_WalkMove Sequence Problem
Solved by adding:
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Re: EngFunc_WalkMove Sequence Problem
Quote:
About idle sequences, you can try this: http://forums.alliedmods.net/showpos...&postcount=115 |
Re: EngFunc_WalkMove Sequence Problem
meTaLiCroSS, thank you. I'm done with topic.
1. This code works perfectly but the NPC will be stuck in the edge: PHP Code:
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But I have another problem, it is about death animation. I want to play death animation when the NPC is killed and I have tested with two methods. Both don't work with EngFunc_AnimationAutomove. First code. I tried it in Ham_Killed. PHP Code:
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Thank you |
Re: EngFunc_WalkMove Sequence Problem
Seems that you haven't read the post
http://forums.alliedmods.net/showpos...&postcount=115 Quote:
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Re: EngFunc_WalkMove Sequence Problem
Oh sorry I didn't read if it's for idle animation :oops:
So is there any solution with death animation for my doubt? |
Re: EngFunc_WalkMove Sequence Problem
Don't use
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Re: EngFunc_WalkMove Sequence Problem
Thanks! It works! But the animation back to idle.
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