| Versus1994 |
01-20-2014 08:02 |
Remove awp active 1 from VIPMENU
Hey
Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define Keysrod (1<<0) | (1<<1) | (1<<2) | (1<<3) | (1<<4) | (1<<9)
static const COLOR[] = "^x03"
new bool:g_vipmenu
new bool:g_grenades
new mkb
new health_add
new health_add_hs
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new AWP_Active
new Menu_Active
new bool:HasC4[33]
new bool:HasFLASHBANG[33]
new bool:HasHEGRENADE[33]
new bool:HasSMOKEGRENADE[33]
new round = 1
new MsgSayText
new maxplayers
public plugin_init()
{
register_plugin("VIP Menu", "2.05", "Giltinas")
mkb = register_cvar("amx_vip_mkb", "500")
health_add = register_cvar("amx_vip_hp", "5")
health_add_hs = register_cvar("amx_vip_hp_hs", "10")
health_max = register_cvar("amx_vip_hp_max", "200")
AWP_Active = register_cvar("amx_vip_awp_active", "1")
Menu_Active = register_cvar("amx_vip_menu_active", "1")
register_event("DeathMsg", "death_msg", "a")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("CurWeapon", "Cur_Weapon", "be", "1=1")
register_logevent("logevent_Round_Start", 2, "1=Round_Start")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp", "HandleCmd")
register_clcmd("sg550", "HandleCmd")
register_clcmd("g3sg1", "HandleCmd")
register_clcmd("say /vip", "ShowMotd")
register_clcmd("say", "handle_say")
new mapname[32]
get_mapname(mapname, 31)
if (equali(mapname, "cs_", 3) || equali(mapname, "de_", 3) || equali(mapname, "knas_", 3) || equali(mapname, "mini_", 3) || equali(mapname, "surf_", 3))
{
g_vipmenu = true
g_grenades = true
}
if (equali(mapname, "35hp_", 3) || equali(mapname, "aim_", 3) || equali(mapname, "awp_", 3))
{
g_vipmenu = false
g_grenades = false
}
else if (equali(mapname, "aim_", 3) || equali(mapname, "fy_", 3))
{
g_vipmenu = true
g_grenades = false
}
MsgSayText = get_user_msgid("SayText")
maxplayers = get_maxplayers()
}
public death_msg()
{
if (read_data(1) <= maxplayers && read_data(1) && read_data(1) != read_data(2))
cs_set_user_money(read_data(1), cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public hook_death()
{
// Killer id
nKiller = read_data(1)
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_add_hs)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Gavai +5/+10 HP"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Gavai +%d HP", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()
}
public logevent_Round_Start()
{
round++
new players[32], player, pnum
get_players(players, pnum, "a")
for(new i = 0; i < pnum; i++)
{
player = players[i]
if(get_user_flags(player) & ADMIN_LEVEL_H)
{
give_item(player, "item_kevlar")
give_item(player, "item_assaultsuit")
if (g_grenades)
{
give_item(player, "weapon_flashbang")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_hegrenade")
give_item(player, "weapon_smokegrenade")
}
give_item(player, "item_thighpack")
if(!get_pcvar_num(Menu_Active))
return PLUGIN_CONTINUE
if (g_vipmenu)
{
if (round > 4)
Showrod(player)
}
}
}
return PLUGIN_HANDLED
}
public Showrod(id)
{
if (g_vipmenu)
{
show_menu(id, Keysrod, "\rG\wun \rM\wenu:\R\d^n^n\r1.\w M4A1 & Deagle ^n\r2.\w AK47 & Deagle ^n\r3.\w FAMAS & Deagle ^n^n\r0. \wIseiti ^n", -1, "rod")
}
return PLUGIN_CONTINUE
}
public Pressedrod(id, key)
{
switch(key)
{
case 0:
{
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true
else
HasC4[id] = false
if (user_has_weapon(id, CSW_FLASHBANG))
HasFLASHBANG[id] = true
else
HasFLASHBANG[id] = false
if (user_has_weapon(id, CSW_HEGRENADE))
HasHEGRENADE[id] = true
else
HasHEGRENADE[id] = false
if (user_has_weapon(id, CSW_SMOKEGRENADE))
HasSMOKEGRENADE[id] = true
else
HasSMOKEGRENADE[id] = false
strip_user_weapons(id)
give_item(id, "weapon_m4a1")
give_item(id, "ammo_556nato")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
cs_set_user_bpammo(id, CSW_M4A1, 90)
if (HasC4[id])
{
give_item(id, "weapon_c4")
cs_set_user_plant(id)
}
if (HasFLASHBANG[id])
{
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
}
if (HasHEGRENADE[id])
{
give_item(id, "weapon_hegrenade")
}
if (HasSMOKEGRENADE[id])
{
give_item(id, "weapon_smokegrenade")
}
}
case 1:
{
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true
else
HasC4[id] = false
if (user_has_weapon(id, CSW_FLASHBANG))
HasFLASHBANG[id] = true
else
HasFLASHBANG[id] = false
if (user_has_weapon(id, CSW_HEGRENADE))
HasHEGRENADE[id] = true
else
HasHEGRENADE[id] = false
if (user_has_weapon(id, CSW_SMOKEGRENADE))
HasSMOKEGRENADE[id] = true
else
HasSMOKEGRENADE[id] = false
strip_user_weapons(id)
give_item(id, "weapon_ak47")
give_item(id, "ammo_762nato")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
cs_set_user_bpammo(id, CSW_AK47, 90)
if (HasC4[id])
{
give_item(id, "weapon_c4")
cs_set_user_plant(id)
}
if (HasFLASHBANG[id])
{
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
}
if (HasHEGRENADE[id])
{
give_item(id, "weapon_hegrenade")
}
if (HasSMOKEGRENADE[id])
{
give_item(id, "weapon_smokegrenade")
}
}
case 2:
{
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true
else
HasC4[id] = false
if (user_has_weapon(id, CSW_FLASHBANG))
HasFLASHBANG[id] = true
else
HasFLASHBANG[id] = false
if (user_has_weapon(id, CSW_HEGRENADE))
HasHEGRENADE[id] = true
else
HasHEGRENADE[id] = false
if (user_has_weapon(id, CSW_SMOKEGRENADE))
HasSMOKEGRENADE[id] = true
else
HasSMOKEGRENADE[id] = false
strip_user_weapons(id)
give_item(id, "weapon_famas")
give_item(id, "ammo_556nato")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "weapon_knife")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
cs_set_user_bpammo(id, CSW_FAMAS, 90)
if (HasC4[id])
{
give_item(id, "weapon_c4")
cs_set_user_plant(id)
}
if (HasFLASHBANG[id])
{
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
}
if (HasHEGRENADE[id])
{
give_item(id, "weapon_hegrenade")
}
if (HasSMOKEGRENADE[id])
{
give_item(id, "weapon_smokegrenade")
}
}
case 9:
{
}
}
return PLUGIN_CONTINUE
}
public HandleCmd(id)
{
if (!get_pcvar_num(AWP_Active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H)
return PLUGIN_CONTINUE
client_print(id, print_center, "* Sniperiniai ginklai tik VIP'ams *")
return PLUGIN_HANDLED
}
public Cur_Weapon(id)
{
if (!get_pcvar_num(AWP_Active))
return PLUGIN_CONTINUE
new WeaponID = read_data(2)
new mapname[32]
get_mapname(mapname, 31)
if (equali(mapname, "awp_", 3))
return PLUGIN_CONTINUE
else
{
if (WeaponID == CSW_AWP || WeaponID == CSW_SG550 || WeaponID == CSW_G3SG1)
{
if (!(get_user_flags(id) & ADMIN_LEVEL_H))
{
client_print(id, print_center, "* Sniperiniai ginklai tik VIP'ams *")
client_cmd(id, "drop")
}
}
}
return PLUGIN_HANDLED
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public handle_say(id)
{
new said[192]
read_args(said, 192)
if (contain(said, "/vip") != -1)
set_task(0.1, "print_adminlist", id)
return PLUGIN_CONTINUE
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new id, count, x, len
for(id = 1; id <= maxplayers; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)
len = format(message, 255, "Prisijunge Vip'ai: ", COLOR)
if(count > 0)
{
for(x = 0; x < count; x++)
{
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count - 1) ? ", " : "")
if(len > 96)
{
print_message(user, message)
len = format(message, 255, "%s ", COLOR)
}
}
print_message(user, message)
}
else
{
len += format(message[len], 255-len, "Nera prisijungusiu Vip'u.")
print_message(user, message)
}
}
public client_authorized(id)
{
set_task(35.0, "PrintText", id)
}
public PrintText(id)
{
new message[256]
format(message, 255, "^x04[VIP]^x01 Rasyk:^x03 /vip^x01 kad pamatytum VIP statusa.")
print_message(id, message)
return PLUGIN_CONTINUE
}
print_message(id, msg[])
{
message_begin(MSG_ONE, MsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
I have this VIP menu and when I make :
amx_vip_awp_active", "0"
it doesnt react, still only vips can buy and take awp from ground.
maybe someone knows a solution?
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