Create Wall and give it a color
Hey guys.
I have never really worked with entities in cs, so I wondered if it was possible to spawn a entity with a dynamic length and then use sth like set_rendering to color it red. Is there an elegant way, or do I really have to find a "wall"-model which would limit me to only one lenght? I appreciate your help |
Re: Create Wall and give it a color
If dynamic lenght(size) means hitbox, yes you can via mins and maxs but since you can't scale the model a dynamic approach (assuming you mean this) is out of the question.
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Re: Create Wall and give it a color
So there is no way an entity has a visual appearance (using set_rendering) without giving it a model?
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Re: Create Wall and give it a color
Since set_rendering renders the model of the entity and when there is nothing to render it seems like a server crash to me.
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