Entity Damages Entity
1. How to make entity damages entity? I made NPCs and an RPG, I shoot the RPG to them and how to execute the damage to the NPC? (RPG's rocket hit NPC)
2. Why does NPC can't be damaged by grenade explosive? I tried to check its damage bits using Ham_TraceAttack and print no result. I use info_target as NPC. Thank you. EDIT: 1. Solved with ExecuteHam(Ham_TakeDamage, etc.) |
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