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-   -   [ZP50] Addon: C.A.T Respawn system (Update 1.1) (https://forums.alliedmods.net/showthread.php?t=232283)

Catastrophe 12-28-2013 11:06

[ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
1 Attachment(s)
[ZP50] Addon: C.A.T Respawn system

Description:-


Basically i was free, so i made it. What it does is it adds "lives" for zombies to normal infection and multiple infection mode. Every zombie will start with a basic amount of lives decided by a cvar , every death on life will be subtracted, and if the lives reach zero... the zombie wont respawn.... but with every human the zombie infects he gains a certain number of lives decided by the cvar ......

This is just to prevent infinite respawn... and hence overpowered zombies...

Credits:-

Me:- Code and Idea

To Do: -

Any suggestions ?
I seriously need some good suggestions

Bugs : -

As far as i tested it , worked fine... id like any bug reports if there are any.

Authors Note:-

Any suggestions, requests, ideas etc are welcomed, but post them here dont PM me !!!
Hope u all like it :)

Cvars:-

crs_starting_lives - Lives a zombie starts with (Def - 2)
crs_resp_delay - Respawn delay for zombies (Def - 5.0)
crs_award_lives - Awarded lives when a zombie infects a human (Def - 1)

Change log:-

v1.0:
Release
v1.1: Added a cvar to enable/disable the HUD .....


============================================= =============================>

IMPORTANT NOTE :-

For this plugin to work properly the default ZP respawn on normal infection rounds and multiple infection rounds, need to disabled.

wicho 12-28-2013 12:20

Re: [ZP50] Addon: C.A.T Respawn system
 
Interesting good idea thx for share..

and an idea maybe add a sound when he win a live..

Catastrophe 12-29-2013 03:18

Re: [ZP50] Addon: C.A.T Respawn system
 
I really dont wanna increase the downloads of any player .... thats the only reason i dont use sounds/models/sprites in most of my plugins....... but thnx for the idea.. ;) ...

UnspeakableTruthz 12-29-2013 21:29

Re: [ZP50] Addon: C.A.T Respawn system
 
Awesome :3 with this its like the zombie formed from a cat XD

https://encrypted-tbn0.gstatic.com/i...UryTcdVNPG5Jpw

Click the Cat for an awesome Cat tastic Cat-PIANO! XD

Catastrophe 12-30-2013 03:00

Re: [ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
Was that a spam bot ??

Anyway, updated 1.1 ...

K4rim 12-30-2013 06:37

Re: [ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
Yup,that cat spambot:lol:
Anyway Good Job bro:up:

DonKisgot 01-02-2014 11:34

Re: [ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
I'm zp 4.3 fix5.a New Native | User , ı can't use your plugins but ı really apriciate them. So here is my suggestion for 5.0 users :( ;

There is a health system that Dias Made it before => CHECK HERE <=

This plugin set zombie health's automatically every round calculated by Online Players / Zombie Players Special formula. So it keeps the balance.

What ı sugget to you is , make your plugin give bonus health plus on calculated healths. I mean on new round if plugin sets zombie health : 2075 so your plugin going to add bonus health like => 2075 + bonus.

I hope you get what ı mean :)

So balance should be kept. Have fun with your zp 5.0 :'(

wicho 01-02-2014 13:33

Re: [ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
Change to 5.0..

DonKisgot 01-02-2014 13:41

Re: [ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
Quote:

Originally Posted by wicho (Post 2080105)
Change to 5.0..

ı'm happy with zp4.3 and most of our original plugins are not competitable with 5.0 :( and we don't have our scripters anymore so we can't change them to 5.0

wicho 01-03-2014 02:11

Re: [ZP50] Addon: C.A.T Respawn system (Update 1.1)
 
like what plugins?


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