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-   -   [ DMT ] Dynamic Multimode Timer (https://forums.alliedmods.net/showthread.php?t=231676)

poppin-fresh 12-18-2013 10:38

[ DMT ] Dynamic Multimode Timer
 
2 Attachment(s)
:fox: Dynamic Multimode Timer :fox:


Several months ago my community helped fund a new bhop timer which we sourced to Zipcore.
Zipcore
proclaimed a three week completion period and asked 200 Euro for the job to which we paid in full. Prior to any payments it was made clear that the timer remain unique to our community with two full years of support.

Six months down the track Zipcore presented us with a timer built around Alongubs bhop timer with modules ripped from various other plugins. Needless to say, the first version was riddled with bugs.
It took a further two months before he agreed to update the timer on a shared cloud server. Zipcore now sells the timer for (reportedly) 100-200 Euro while refusing to update the cloud files despite the two year support.

To prevent anymore unwarranted profit we have decided to list this plugin publicly, free of cost.


Current stable release on GitHub
https://github.com/poppin-fresh/Dynamic_Multimode_Timer


Module list



Required:
  • Core
  • Mapzones
  • Physic
  • HUD
  • World Record
  • Configloader
  • Logging
  • Teams

Finish Points:
  • Ranking
  • Ranking Top Only

Optional:
  • Replay [preview]
  • Player Info
  • Timer Info
  • Checkpoints
  • Long Jump Stats
  • Weapons (CS:S only)
  • Maptier
  • Menu
  • Sounds
  • Quickstyles
  • Spectate
  • FPSMax
  • Style Info
  • Bhop Settings Enforcer
  • Button Announcer
  • Finish Exec
  • Finish Msg
  • Autospawn
  • Strafes

Anti Cheat:
  • Scripter DB
  • Scripter DB: SMAC Anti Trigger
  • Scripter DB: Macrodox



Mapzones:

This timer has a new mapzone system, which allows such a complex system to become possible, with up to 128 zones per map. It's trigger_multiple/engine based and does not need to check coordinates every tick, and is 10 times more accurate (0.01s on 100Tick).


Zone Type List:


Timer:

Timer Start - Start-Zone with prespeed throttling
Timer End - Regular end zone
Timer ShortEnd - Non-Regular end zone
Timer Stop - Stops the players timer
Level - Checkpoint zone
Bonus Timer Start 1-5 - Bonus start zones with prespeed throttling (4-5 not finished)
Bonus Timer End 1-5 - Bonus end zones (4-5 not finished)
Bonus Timer Level 1-5 - Bonus checkpoint zone (4-5 not finished)



Teleporting:

Timer Restart - Teleport player back to startzone
Teleport to last level - Teleport to last level or start zone
Teleport to next level - Teleport to next level
NPC_Next - NPC to teleport a player to a defined destination (or his mate)
NPC_Next_Double - NPC to teleport a player to a defined destination (and his mate)
Jail - Players can't escape this zone, only by respawning



Physics:

No Gravity Overwrite - Ignore style gravity
No Boost - Disable jump boost
Bullet Time - Slowmotion
Disable Noblock - Toggle collision
Auto - Enable auto bhop
NoAuto - Disable auto bhop



Movement:

Limit Speed - Prespeed throttling
Booster - Boost movement speed +50%
Full Booster - Boost movement speed up to prespeed limit while in air
Bounce Back - 180° movement turn
Player Clip - Block movement at this area - (Not finished)
Push Up - Push players up
Push Down - Push players down
Push North - Push players north
Push South - Push players south
Push West - Push players west
Push East - Push players east


Other:

Arena - PvP arena, players can kill each other while both touching this kind of zone
Long Jump Area - Auto. enables long jump stats



Customizable Hud

We've implemented a new hud system that the players have control over. If you want the hud to look differently you can personalize it. We've used a cookie based system so your changes will be persistent even across map changes and server restarts.

You can type !hud which will bring up a menu, the first three options are master switches which allow you to toggle the display of the
  • entire hud system
  • center hud
  • side hud
Apart from the master switch setting you can also toggle each individual component that appears.

More info and cvars:
Spoiler



Please note: There are still bugs with the timer and we will update it soon.

I will edit this thread with detailed configuration and installation information soon.


Donski 12-18-2013 12:29

Re: [ DMT ] Dynamic Multimode Timer
 
Well that sucks, but thanks for doing this!

Fragkiller 12-18-2013 14:03

Re: [ DMT ] Dynamic Multimode Timer
 
Wow with this release your destroying some private timer plugin server , but still thanks#

Edit : didnt read the whole thread , #good release !

zipcore 12-18-2013 18:42

Re: [ DMT ] Dynamic Multimode Timer
 
Quote:

Originally Posted by poppin-fresh (Post 2073512)
Please note: There are still bugs with the timer and we will update it soon.

I will edit this thread with detailed configuration and installation information soon.


I was going to release this anyway, but meanwhile...HF supporting this. Damn you if you don't support this! I don't have time to do so.
And nice copy & paste of my blog, but can you copy my creditslist aswell please?!? And please update plugin info, because my blog was very outdated...

Das D: Chatrank, Player Info, Timer Info, Chatextension
Alongub: Old Timer Core
DaFox: MultiPlayer Bunny Hops
Peace-Maker: Bot Mimic 2, Backwards and more
0wn3r: Many small improvements
Justshoot: LJ Stats
DieterM75: Checkpoint System
Skippy: Trigger Hooks
GoD-Tony: AutoTrigger Detection
Miu: Strafe Stats
Inami: Macrodox Detection
Jason Bourne: Challenge, Custom-HUD
AlliedModders, .#IsKulT, DevilHunterMultigaming, Shadow, Schoschy, Extan, Korki, Joy, Blackpanther, Popping-Fresh, Kolapsicle, Shadow[DK], Dirthy Secret, KackEinKrug, Blackout, Jacky, cREANy0 and many others.

vodka00 12-18-2013 18:43

Re: [ DMT ] Dynamic Multimode Timer
 
Interesting.

poppin-fresh 12-18-2013 20:22

Re: [ DMT ] Dynamic Multimode Timer
 
Quote:

Originally Posted by zipcore (Post 2073697)
I was going to release this anyway, but meanwhile...HF supporting this. Damn you if you don't support this! I don't have time to do so.
And nice copy & paste of my blog, but can you copy my creditslist aswell please?!? And please update plugin info, because my blog was very outdated...

Das D: Chatrank, Player Info, Timer Info, Chatextension
Alongub: Old Timer Core
DaFox: MultiPlayer Bunny Hops
Peace-Maker: Bot Mimic 2, Backwards and more
0wn3r: Many small improvements
Justshoot: LJ Stats
DieterM75: Checkpoint System
Skippy: Trigger Hooks
GoD-Tony: AutoTrigger Detection
Miu: Strafe Stats
Inami: Macrodox Detection
Jason Bourne: Challenge, Custom-HUD
AlliedModders, .#IsKulT, DevilHunterMultigaming, Shadow, Schoschy, Extan, Korki, Joy, Blackpanther, Popping-Fresh, Kolapsicle, Shadow[DK], Dirthy Secret, KackEinKrug, Blackout, Jacky, cREANy0 and many others.

So not only were you selling our plugin without permission you were going to release it as well? You're lower than I thought.

And yes, It was copied from your blog, I'll be editing it later. I didn't want anyone else buying the timer so I put it up quickly.

As for the credits (You didn't mention everyone you took code from btw) They are hard coded into the plugin and will be updated.

shavit 12-18-2013 23:48

Re: [ DMT ] Dynamic Multimode Timer
 
Looks amazing.

Would you mind setting up a GitHub repository for that? I'll setup a server running it soon and when I'm gonna find a bug I'll fork the repository with fixes.

Edit: I just noticed that credits for the SMAC dev team for "timer-scripter_smac" are missing.

Code:

    "9"
    {
        "info"      "-= Majestic =-"
        "tag"        "-= Majestic =-"
        "chat"        "[Godlike] {teamcolor}"
        "points"    "40000"
        "text"        ""       
        "stars"        "3"       
        "ranks"        "3"
    }
   
    "10"
    {
        "info"      "-= Royal =-"
        "tag"        "-= Royal =-"
        "chat"        "[Legendary] {teamcolor}"
        "points"    "45000"
        "text"        ""       
        "stars"        "2"       
        "ranks"        "2"
    }
   
    "11"
    {
        "info"      "-= GODLY =-"
        "tag"        "-= GODLY =-"
        "chat"        "[The One] {teamcolor}"
        "points"    "50000"
        "text"        ""       
        "stars"        "1"       
        "ranks"        "1"
    }

Those from the ranking plugin's config file look like a ripoff h!gh voltage's ranks. ;s

poppin-fresh 12-18-2013 23:50

Re: [ DMT ] Dynamic Multimode Timer
 
Quote:

Originally Posted by shavit (Post 2073750)
Looks amazing.

Would you mind setting up a GitHub repository for that? I'll setup a server running it soon and when I'm gonna find a bug I'll fork the repository with fixes.

Sure, I was thinking about doing that anyway, I'll get started when I get back from work :3

shavit 12-19-2013 00:06

Re: [ DMT ] Dynamic Multimode Timer
 
Quote:

Originally Posted by poppin-fresh (Post 2073751)
Sure, I was thinking about doing that anyway, I'll get started when I get back from work :3

Alright, I may not be here so would you mind changing the OnPlayerRunCmd function in timer-physics.sp to this one? http://pastebin.com/YWXUVszw
Added a more secure keypress block for modes that disallow some keys.

alongub 12-19-2013 01:46

Re: [ DMT ] Dynamic Multimode Timer
 
Quote:

with modules ripped from various other plugins
lol


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