[ DMT ] Dynamic Multimode Timer
2 Attachment(s)
:fox: Dynamic Multimode Timer :fox: Several months ago my community helped fund a new bhop timer which we sourced to Zipcore. Zipcore proclaimed a three week completion period and asked 200 Euro for the job to which we paid in full. Prior to any payments it was made clear that the timer remain unique to our community with two full years of support. Six months down the track Zipcore presented us with a timer built around Alongubs bhop timer with modules ripped from various other plugins. Needless to say, the first version was riddled with bugs. It took a further two months before he agreed to update the timer on a shared cloud server. Zipcore now sells the timer for (reportedly) 100-200 Euro while refusing to update the cloud files despite the two year support. To prevent anymore unwarranted profit we have decided to list this plugin publicly, free of cost. Current stable release on GitHub https://github.com/poppin-fresh/Dynamic_Multimode_Timer Module list Required:
Finish Points:
Optional:
Anti Cheat:
Mapzones: This timer has a new mapzone system, which allows such a complex system to become possible, with up to 128 zones per map. It's trigger_multiple/engine based and does not need to check coordinates every tick, and is 10 times more accurate (0.01s on 100Tick). Zone Type List: Timer: Timer Start - Start-Zone with prespeed throttling Timer End - Regular end zone Timer ShortEnd - Non-Regular end zone Timer Stop - Stops the players timer Level - Checkpoint zone Bonus Timer Start 1-5 - Bonus start zones with prespeed throttling (4-5 not finished) Bonus Timer End 1-5 - Bonus end zones (4-5 not finished) Bonus Timer Level 1-5 - Bonus checkpoint zone (4-5 not finished) Teleporting: Timer Restart - Teleport player back to startzone Teleport to last level - Teleport to last level or start zone Teleport to next level - Teleport to next level NPC_Next - NPC to teleport a player to a defined destination (or his mate) NPC_Next_Double - NPC to teleport a player to a defined destination (and his mate) Jail - Players can't escape this zone, only by respawning Physics: No Gravity Overwrite - Ignore style gravity No Boost - Disable jump boost Bullet Time - Slowmotion Disable Noblock - Toggle collision Auto - Enable auto bhop NoAuto - Disable auto bhop Movement: Limit Speed - Prespeed throttling Booster - Boost movement speed +50% Full Booster - Boost movement speed up to prespeed limit while in air Bounce Back - 180° movement turn Player Clip - Block movement at this area - (Not finished) Push Up - Push players up Push Down - Push players down Push North - Push players north Push South - Push players south Push West - Push players west Push East - Push players east Other: Arena - PvP arena, players can kill each other while both touching this kind of zone Long Jump Area - Auto. enables long jump stats Customizable Hud We've implemented a new hud system that the players have control over. If you want the hud to look differently you can personalize it. We've used a cookie based system so your changes will be persistent even across map changes and server restarts. You can type !hud which will bring up a menu, the first three options are master switches which allow you to toggle the display of the
More info and cvars:
Spoiler
Please note: There are still bugs with the timer and we will update it soon. I will edit this thread with detailed configuration and installation information soon. |
Re: [ DMT ] Dynamic Multimode Timer
Well that sucks, but thanks for doing this!
|
Re: [ DMT ] Dynamic Multimode Timer
Wow with this release your destroying some private timer plugin server , but still thanks#
Edit : didnt read the whole thread , #good release ! |
Re: [ DMT ] Dynamic Multimode Timer
Quote:
And nice copy & paste of my blog, but can you copy my creditslist aswell please?!? And please update plugin info, because my blog was very outdated... Das D: Chatrank, Player Info, Timer Info, Chatextension Alongub: Old Timer Core DaFox: MultiPlayer Bunny Hops Peace-Maker: Bot Mimic 2, Backwards and more 0wn3r: Many small improvements Justshoot: LJ Stats DieterM75: Checkpoint System Skippy: Trigger Hooks GoD-Tony: AutoTrigger Detection Miu: Strafe Stats Inami: Macrodox Detection Jason Bourne: Challenge, Custom-HUD AlliedModders, .#IsKulT, DevilHunterMultigaming, Shadow, Schoschy, Extan, Korki, Joy, Blackpanther, Popping-Fresh, Kolapsicle, Shadow[DK], Dirthy Secret, KackEinKrug, Blackout, Jacky, cREANy0 and many others. |
Re: [ DMT ] Dynamic Multimode Timer
Interesting.
|
Re: [ DMT ] Dynamic Multimode Timer
Quote:
And yes, It was copied from your blog, I'll be editing it later. I didn't want anyone else buying the timer so I put it up quickly. As for the credits (You didn't mention everyone you took code from btw) They are hard coded into the plugin and will be updated. |
Re: [ DMT ] Dynamic Multimode Timer
Looks amazing.
Would you mind setting up a GitHub repository for that? I'll setup a server running it soon and when I'm gonna find a bug I'll fork the repository with fixes. Edit: I just noticed that credits for the SMAC dev team for "timer-scripter_smac" are missing. Code:
"9" |
Re: [ DMT ] Dynamic Multimode Timer
Quote:
|
Re: [ DMT ] Dynamic Multimode Timer
Quote:
Added a more secure keypress block for modes that disallow some keys. |
Re: [ DMT ] Dynamic Multimode Timer
Quote:
|
All times are GMT -4. The time now is 08:13. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.