Re: Ultimate sounds with screen effect?
PHP Code:
/*--------------------------------------------------------------------------- | Quake Sounds & Sprites (v1.2) © 2011 | | | | Plugin by Dusan (Uncut*) Stojadinovic | | | | Made 16. II 2011. Contact - [email protected] | --------------------------------------------------------------------------*/
#include <amxmodx> #include <amxmisc> #include <colorchat>
new const PLUGIN[] = "Quake Sounds & Sprites" new const VERSION[] = "1.0" new const AUTHOR[] = "Uncut*"
new bool:vec_bio_fb, bool:kills[32], bool:firstblood[32], bool:headshot[32], bool:hum[32] new hs, gl, hu, mg, mk, rp, uk, ws, dk, fs new c_on, c_hum, c_hs, c_spr, c_first
new killovi[32] new HS[32]
public plugin_precache() { hs = precache_model("sprites/uncut/heads.spr") gl = precache_model("sprites/uncut/godlike.spr") hu = precache_model("sprites/uncut/hum.spr") mg = precache_model("sprites/uncut/mega.spr") mk = precache_model("sprites/uncut/multi.spr") rp = precache_model("sprites/uncut/rampage.spr") uk = precache_model("sprites/uncut/ultrakills.spr") ws = precache_model("sprites/uncut/wickedsick.spr") fs = precache_model("sprites/uncut/first.spr") dk = precache_model("sprites/uncut/double.spr") precache_sound("costum/doublekill.wav") precache_sound("costum/firstblood.wav") precache_sound("costum/headhunter.wav") precache_sound("costum/multikill.wav") precache_sound("costum/megakill.wav") precache_sound("costum/ultrakill.wav") precache_sound("costum/killingspree.wav") precache_sound("costum/wickedsick.wav") precache_sound("costum/rampage.wav") precache_sound("costum/godlike.wav") precache_sound("costum/holyshit.wav") precache_sound("costum/headshot.wav") precache_sound("costum/humiliation.wav") }
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("quakesprite", "1.0" , (FCVAR_SERVER|FCVAR_SPONLY)) register_cvar("uncut", "1.0" , (FCVAR_SERVER|FCVAR_SPONLY)) c_on = register_cvar("amx_qsprite_on", "1") c_hum = register_cvar("amx_qsprite_hum", "1") c_hs = register_cvar("amx_qsprite_hs", "1") c_spr = register_cvar("amx_qsprite_spr", "1") c_first = register_cvar("amx_qsprite_first", "1") register_clcmd("say /quake", "motd_reklame") register_clcmd("say /sprite", "motd_reklame") register_event("DeathMsg", "death_poruka", "a") register_event("DeathMsg", "death_headshot", "a", "3=1") register_event("DeathMsg","death_noz","a","4&kni") register_logevent("restartrunde", 2, "1=Round_Start")
set_task(240.0,"reklama" , _ , _ , _ , "b")
} public restartrunde() vec_bio_fb = false public client_disconnect(id){ killovi[id]= 0 HS[id]= 0 } public client_putinserver(id){ killovi[id]= 0 HS[id]= 0 } public reklama() ColorChat(0,RED,"^x01Ovaj server koristi ^x03Quake Spites^x01, kucaj ^x04/quake^x01 ili ^x04/sprite^x01 za informacije.")
public motd_reklame(id){ static motd[1501], len len = format(motd, 1500,"<body bgcolor=black><font color=white><pre>") len += format(motd[len], 1500-len,"<center><img src=^"http://slike.milf-cs.info/images/1298053769.jpg^"></center></img>") len += format(motd[len], 1500-len,"<span style='font-weight: bold; color: rgb(65, 105, 225); '>Ime Plugina:</span> %s<br />",PLUGIN) len += format(motd[len], 1500-len,"<span style='font-weight: bold; color: rgb(65, 105, 225); '>Verzija:</span> v%s<br />",VERSION) len += format(motd[len], 1500-len,"<span style='font-weight: bold; color: rgb(65, 105, 225); '>Autor:</span> %s<br />",AUTHOR) len += format(motd[len], 1500-len,"<span style='font-weight: bold; color: rgb(65, 105, 225); '>Email:</span> [email protected]<br />") len += format(motd[len], 1500-len,"<br /><br /><span style='font-weight: bold; color: rgb(65, 105, 225); '>Plugin pokazuje:</span> Headshot, Rampage, Humiliation, Wickedsick, Godlike, HolyShit <br />UltraKill, MegaKill, MutiKill, DoubleKill<br />")
show_motd(id, motd, "Quake Sprites by Uncut*") } public death_poruka(){ new nime[32], zime[32] new napadac = read_data(1) new zrtva = read_data(2) killovi[napadac] += 1 killovi[zrtva]= 0 HS[zrtva]= 0 get_user_name(napadac, nime,31) get_user_name(zrtva, zime,31) if((zrtva == napadac) || (get_user_team(napadac) == get_user_team(zrtva)) || !zrtva || !napadac) return PLUGIN_CONTINUE if(!vec_bio_fb && get_pcvar_num(c_first) == 1){ vec_bio_fb = true stavi_sprajt(zrtva, fs) firstblood[zrtva] = true for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk costum/firstblood") set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s je prva zrtva!!",zime) } if(killovi[napadac] == 2){ if(!firstblood[zrtva]){ stavi_sprajt(zrtva, dk) kills[zrtva] = true } client_cmd(napadac,"spk costum/doublekill") } if(killovi[napadac] == 3 ){ if(!firstblood[zrtva]){ stavi_sprajt(zrtva, mk) kills[zrtva] = true } client_cmd(napadac, "spk costum/multikill") } if(killovi[napadac] == 5){ if(!firstblood[zrtva]){ stavi_sprajt(zrtva, mg) kills[zrtva] = true } client_cmd(napadac, "spk costum/megakill") } if(killovi[napadac] == 7){ if(!firstblood[zrtva]){ stavi_sprajt(zrtva, uk) kills[zrtva] = true } client_cmd(napadac, "spk costum/ultrakill") } if(killovi[napadac] == 9){ client_cmd(napadac, "spk costum/killingspree") } if(killovi[napadac] == 10){ if(!firstblood[zrtva]){ stavi_sprajt(zrtva, rp) kills[zrtva] = true } for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i, "spk costum/rampage") set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s Rampage (10kills)!!",nime) } if(killovi[napadac] == 12 ){ if(!firstblood[zrtva]){ kills[zrtva] = true stavi_sprajt(zrtva, gl) } for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i, "spk costum/godlike") set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s God Like (12kills)!!",nime)
} if(killovi[napadac] == 15){ for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i, "spk costum/holyshit") set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s Holy Shit (15kills)!!", nime)
} return PLUGIN_CONTINUE } public death_headshot(){ new nime[32], zime[32] new napadac = read_data(1) new zrtva = read_data(2) get_user_name(napadac, nime,31) get_user_name(zrtva, zime,31) if(get_pcvar_num(c_hs) != 1 || get_pcvar_num(c_on) != 1) return PLUGIN_CONTINUE HS[napadac] += 1 HS[zrtva]= 0 killovi[zrtva]= 0 if((zrtva == napadac) || (get_user_team(napadac) == get_user_team(zrtva)) || !zrtva || !napadac) return PLUGIN_CONTINUE if(HS[napadac] == 3) {
for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i, "spk costum/headhunter") set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s je Headhunter!!",nime) } if(HS[napadac] == 5) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i, "spk costum/wickedsick") if(!firstblood[zrtva] && !kills[zrtva] && !hum[zrtva]) stavi_sprajt(zrtva, ws) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s je WickedSick!!",nime) } else { if(!firstblood[zrtva] && !kills[zrtva] && !hum[zrtva]){ headshot[zrtva] = true stavi_sprajt(zrtva, hs) } client_cmd(napadac, "spk costum/headshot") } return PLUGIN_CONTINUE } public death_noz(){ new nime[32], zime[32] new napadac = read_data(1) new zrtva = read_data(2) HS[zrtva]= 0 killovi[zrtva]= 0 if(get_pcvar_num(c_hum) == 0 || get_pcvar_num(c_on) != 1) return PLUGIN_CONTINUE get_user_name(napadac, nime,31) get_user_name(zrtva, zime,31) if((zrtva == napadac) || (get_user_team(napadac) == get_user_team(zrtva)) || !zrtva || !napadac) return PLUGIN_CONTINUE if(!firstblood[zrtva] && !kills[zrtva]){ stavi_sprajt(zrtva, hu) hum[zrtva] = true } if(get_pcvar_num(c_hum) == 2){ for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i, "spk costum/humiliation") } else if(get_pcvar_num(c_hum) == 1){ client_cmd(napadac, "spk costum/humiliation") client_cmd(zrtva, "spk costum/humiliation") } set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 0.0, 5.0) show_hudmessage(0, "%s je zaklao %s | Humiliation!!",nime,zime) return PLUGIN_CONTINUE } public stavi_sprajt(id, sprajt){ if(!is_user_connected(id)) return PLUGIN_CONTINUE if(get_pcvar_num(c_spr) != 1 || get_pcvar_num(c_on) != 1) return PLUGIN_CONTINUE static origin[3] get_user_origin(id, origin) message_begin(MSG_PVS, SVC_TEMPENTITY, origin) write_byte(TE_SPRITE) write_coord(origin[0]) write_coord(origin[1]) write_coord(origin[2]+60) write_short(sprajt) write_byte(10) write_byte(250) message_end() set_task(0.2, "podesi_boolove", id) return PLUGIN_CONTINUE } public podesi_boolove(id){ kills[id] = false firstblood[id] = false headshot[id] = false hum[id] = false }
Now write the sounds you want to take out.This plugin have a sprite but you can turn off them.
Source for this plugin is there http://forum.kgb-hosting.com/showthr...tes-and-Sounds
Once upon a time I used this plugin I had no problems with it
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