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-   -   [ANY] Auto .nav files generator (https://forums.alliedmods.net/showthread.php?t=231077)

shavit 12-07-2013 10:19

[ANY] Auto .nav files generator
 
2 Attachment(s)
Description:
Plugin that automatically creates a .nav file for the current map, meant to be used for custom AIs like replay bots that are being seen often in bunnyhop servers.

Installation:
Place base.nav in your maps folder, and then put the plugin itself in addons/sourcemod/plugins, from there, you can reload map, restart server or execute sm plugins load nav_generator in the server's console.

CVars:
sm_navfilegenerator - Plugin version

WARNING:
This plugin was meant to be used for timed gamemodes in CS:S like bunnyhop, surf and courses that have a replay bot plugin installed, so it'll create a fake .nav file, if you want it for a shooting server (dunno how to call that) then that's not the plugin you're looking for. Launch nav_generate from the server manually to create the file in this case.

Credits:
File copier base by javalia, and the file copier stock from SMLib.

tommie113 12-21-2013 07:44

Re: [ANY] Auto .nav files generator
 
could this be used for pets module from store (https://forums.alliedmods.net/showthread.php?t=207157)?
for that you need a .nav file to make it work.

shavit 12-21-2013 11:31

Re: [ANY] Auto .nav files generator
 
Quote:

Originally Posted by tommie113 (Post 2074543)
could this be used for pets module from store (https://forums.alliedmods.net/showthread.php?t=207157)?
for that you need a .nav file to make it work.

No, it was made for custom AIs, not like this one.

B_CANSIN 12-22-2013 06:00

Re: [ANY] Auto .nav files generator
 
Is this working with tf2 too?

shavit 12-22-2013 07:12

Re: [ANY] Auto .nav files generator
 
Quote:

Originally Posted by B_CANSIN (Post 2074925)
Is this working with tf2 too?

It says "Any" so yes it does.

OnkelBazi 12-24-2013 06:28

Re: [ANY] Auto .nav files generator
 
i tried it on my dods server

when i restart the server

the ping goes up over 800

Groger 12-24-2013 08:30

Re: [ANY] Auto .nav files generator
 
Or you can just add one bot to your server ? :P

shavit 12-24-2013 08:49

Re: [ANY] Auto .nav files generator
 
Quote:

Originally Posted by Groger (Post 2075785)
Or you can just add one bot to your server ? :P

Nope
Quote:

Originally Posted by OnkelBazi (Post 2075742)
i tried it on my dods server

when i restart the server

the ping goes up over 800

Probably you use bots that doesn't work correctly with the .nav file provided.
As I said, it was made to make custom bot AIs work in all maps.

Groger 12-24-2013 11:07

Re: [ANY] Auto .nav files generator
 
Explain to me, what this plugin does more than adding a bot to the server?

Does it generate it in the background or something?

TnTSCS 12-24-2013 11:48

Re: [ANY] Auto .nav files generator
 
He has provided some kind of base.nav, and he makes a copy of that base.nav and renames it to the map_name.nav, then changes the map to the same map so it has the newly created nav.

Example:

Map is changed to de_custom_map.bsp

This plugin copies base.nav as de_custom_map.nav then changes the map again to de_custom_map.bsp so the game loads the newly created nav file.

Groger 12-25-2013 04:25

Re: [ANY] Auto .nav files generator
 
Ok, and what advantages does this method has?

That the game doesn't freeze to generate the nav file once you add bots?

TnTSCS 12-25-2013 15:49

Re: [ANY] Auto .nav files generator
 
This is not a nav file generator for bots... it does not create a regular nav file that bots use.

Groger 12-25-2013 17:11

Re: [ANY] Auto .nav files generator
 
Ok, i'm cleary missing the point of this plugin xD (my bad)

I find it confusing as the second/third post points out to AI (my guess : bots) The pets plugin needs a fully compiled nav file in order to make it work, otherwise the pets won't find there way in the map.

shavit 12-26-2013 00:29

Re: [ANY] Auto .nav files generator
 
Quote:

Originally Posted by Groger (Post 2076338)
Ok, i'm cleary missing the point of this plugin xD (my bad)

I find it confusing as the second/third post points out to AI (my guess : bots) The pets plugin needs a fully compiled nav file in order to make it work, otherwise the pets won't find there way in the map.

The pets are basically hostages so the game should do the job by itself.
If the pets are being navigated automatically through the plugin (getting teleported instantly to follow a player) then this plugin is what you're looking for.

tommie113 01-02-2014 15:49

Re: [ANY] Auto .nav files generator
 
The pets are not following me.
It doesn't work with the automaticly generated .nav files.

heiioween 10-30-2020 05:44

Re: [ANY] Auto .nav files generator
 
1 Attachment(s)
Quote:

Originally Posted by B_CANSIN (Post 2074925)
Is this working with tf2 too?



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