| FuckMathematic |
11-15-2013 21:56 |
My plugin is in Status BadLoad How can I fix it ?
I'm new being "Scripter" so if you guys can help me fixing this problem I will be really grateful
PHP Code:
#include < amxmodx >
#include < fun >
#include < cstrike >
new Plugin[] = "Menu"
new Version[] = "1.0"
new Author[] = "DarkSide#"
public plugin_init () {
register_plugin(Plugin, Version, Author)
register_clcmd("say /menu", "abrir_menu")
}
public abrir_menu(id)
{
new menu = menu_create("Menu:", "menu_handler")
menu_additem(menu, "Awp [ 5000 $ ]", "1")
menu_additem(menu, "+60 HP [ 3000 $ ]", "2")
menu_additem(menu, "+100 ARMOR [ 1000 $]", "3")
menu_additem(menu, "Deagle [ 6000 $]", "4")
menu_additem(menu, "HE Grenade [ 1000 $]", "5")
menu_additem(menu, "Smoke Grenade [1000 $]", "6")
menu_setprop(menu, MPROP_EXITNAME, "Salir")
menu_setprop(menu, MPROP_EXITNAME, MEXIT_ALL)
menu_display(id, menu, 0)
}
public menu_handler(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
new money = cs_get_user_money( id )
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
if(cs_get_user_money(id) >= 5000)
{
cs_set_user_money(id, money - 5000)
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 1)
client_print(id, print_chat, "Has comprado una AWP.")
}
}
case 2:
{
if(cs_get_user_money(id) >= 3000)
{
cs_set_user_money(id, money - 3000)
set_user_health(id, get_user_health(id) + 60)
client_print(id, print_chat, "Has comprado 60 de HP.")
}
}
case 3:
{
if(cs_get_user_money(id) >= 1000)
{
cs_set_user_money(id, money - 1000)
set_user_armor(id, get_user_armor(id) + 100)
client_print(id, print_chat, "Has comprado 100 de Armor.")
}
}
case 4:
{
if(cs_get_user_money(id) >= 6000)
{
cs_set_user_money(id, money - 6000)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 2)
client_print(id, print_chat, "Has comprado 1 Deagle.")
}
}
case 5:
{
if(cs_get_user_money(id) >= 1000)
{
cs_set_user_money(id, money - 1000)
give_item(id, "weapon_hegrenade")
client_print(id, print_chat, "Has comprado 1 HE Grenade")
}
}
case 6:
{
if(cs_get_user_money(id) >= 1000)
{
cs_set_user_money(id, money, 1000)
give_item(id, "weapon_smokegrenade")
client_print(id, print_chat, "Has comprado 1 Smoke Grenade")
}
}
}
return PLUGIN_HANDLED
}
|