AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   Players (no VIP) can pick up snipers! (https://forums.alliedmods.net/showthread.php?t=229750)

FlopioWeekas 11-14-2013 05:21

Players (no VIP) can pick up snipers!
 
Hi again, in this plugin are problem... The system "Snipers only VIP's" has don't work. :( I aren't VIP and can buy snipers, can pick up there... But when i have AWP and press number one (primary gun) i see the message "Snipers only VIP's" :D... Lol... Can anything fix it? :))

PHP Code:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
 
new g_MsgSync2
#endif
public plugin_init()
{
 
register_plugin("VIP Eng Version""3.0""Dunno")
 
mpd register_cvar("money_per_damage","2")
 
mkb register_cvar("money_kill_bonus","300")
 
mhb register_cvar("money_hs_bonus","400")
 
health_add register_cvar("amx_vip_hp""10")
 
health_hs_add register_cvar("amx_vip_hp_hs""15")
 
health_max register_cvar("amx_vip_max_hp""255")
 
g_awp_active register_cvar("awp_active""1")
 
g_menu_active register_cvar("menu_active""1")
 
register_event("Damage","Damage","b")
 
register_event("DeathMsg","death_msg","a")
 
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
 
register_clcmd("weapon_awp","HandleCmd")
     
register_clcmd("weapon_sg550","HandleCmd")
     
register_clcmd("weapon_g3sg1","HandleCmd")
 
register_clcmd("","ShowMotd")
 
maxplayers get_maxplayers()
 
gmsgSayText get_user_msgid("SayText")
 
register_clcmd("say""handle_say")
 
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
 
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
 
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
 
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
 
register_event("DeathMsg""hook_death""a""1>0")
 
register_event("Damage""on_damage""b""2!0""3=0""4!0")
 
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
 
g_MsgSync2 CreateHudSyncObj()
#endif 
}
public 
on_damage(id)
{
 new 
attacker get_user_attacker(id)
#if defined DAMAGE_RECIEVED
 // id should be connected if this message is sent, but lets check anyway
 
if ( is_user_connected(id) && is_user_connected(attacker) )
 if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
 {
  new 
damage read_data(2)
  
set_hudmessage(255000.450.5020.14.00.10.1, -1)
  
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
 
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
 {
  new 
damage read_data(2)
#endif
  
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
  
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
 }
}
public 
Damage(id)
{
 new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
 if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
 if (
get_user_flags(attacker) & ADMIN_LEVEL_H
 {
  new 
money read_data(2) * get_pcvar_num(mpd)
  if(
hitpoint==1money += get_pcvar_num(mhb)
  
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
 }
}
public 
death_msg()
{
 if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public 
LogEvent_RoundStart()
{
 
CurrentRound++;
 new 
players[32], playerpnum;
 
get_players(playerspnum"a");
 for(new 
0pnumi++)
 {
  
player players[i];
  if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
  {
   
give_item(player"weapon_hegrenade")
   
give_item(player"item_assaultsuit")
   
give_item(player"item_thighpack")
 
   if (!
get_pcvar_num(g_menu_active))
    return 
PLUGIN_CONTINUE
 
   
if(CurrentRound >= 3)
   {
    
Showrod(player);
   }
  }
 }
 return 
PLUGIN_HANDLED
}
public 
Event_RoundRestart()
{
 
CurrentRound=0;
}
public 
hook_death()
{
   
// Killer id
   
nKiller read_data(1)
 
   if ( (
read_data(3) == 1) && (read_data(5) == 0) )
   {
      
nHp_add get_pcvar_num (health_hs_add)
   }
   else
      
nHp_add get_pcvar_num (health_add)
   
nHp_max get_pcvar_num (health_max)
   
// Updating Killer HP
   
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;
   
nKiller_hp get_user_health(nKiller)
   
nKiller_hp += nHp_add
   
// Maximum HP check
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max
   set_user_health
(nKillernKiller_hp)
   
// Hud message "Healed +15/+30 hp"
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
   
show_hudmessage(nKiller"Uz nuzudyma pasygydete +%d VIP gyvybemis!"nHp_add)
   
// Screen fading
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   
write_short(1<<10)
   
write_short(1<<10)
   
write_short(0x0000)
   
write_byte(0)
   
write_byte(0)
   
write_byte(200)
   
write_byte(75)
   
message_end()
 
}
public 
Showrod(id) {
 
show_menu(idKeysrod"\yVIP Ginklai:^n^n\r1.\w M4A1 \rir\w Deagle ^n\r2.\w AK47 \rir\w Deagle ^n\r3.\w Famas \rir\w Deagle ^n\r4.\w Galil \rir\w Deagle ^n\r5.\w Aug \rir\w Deagle ^n^n\r0.\w Uzdaryti", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
 
/* Menu:
 * VIP Menu
 * 1. Get M4A1+Deagle
 * 2. Get AK47+Deagle
 * 0. Exit
 */
 
switch (key) {
  case 
0: { 
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_m4a1")
   
give_item(id,"ammo_556nato"
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
1: { 
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_ak47")
   
give_item(id,"ammo_762nato")
   
give_item(id,"ammo_762nato")
   
give_item(id,"ammo_762nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
2: { 
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_famas")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
3: { 
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_galil")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"Tu gavai VIP ginklus!")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
4: { 
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_aug")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
9: {    
  }
 }
 return 
PLUGIN_CONTINUE
}
public 
HandleCmd(id){
 if (!
get_pcvar_num(g_awp_active))
      return 
PLUGIN_CONTINUE
 
if(get_user_flags(id) & ADMIN_LEVEL_H
  return 
PLUGIN_CONTINUE
 client_print
(idprint_center"")
 return 
PLUGIN_HANDLED
}
public 
ShowMotd(id)
{
 
show_motd(id"vip.txt")
}
public 
client_authorized(id)
{
 
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
 
client_print(idprint_chat"")
}
public 
handle_say(id) {
 new 
said[192]
 
read_args(said,192)
 if( ( 
containi(said"/vipai") != -&& containi(said"/onlinevips") != -) || contain(said"/vips") != -)
  
set_task(0.1,"print_adminlist",id)
 return 
PLUGIN_CONTINUE
}
public 
print_adminlist(user
{
 new 
adminnames[33][32]
 new 
message[256]
 new 
contactinfo[256], contact[112]
 new 
idcountxlen
 
 
for(id id <= maxplayers id++)
  if(
is_user_connected(id))
   if(
get_user_flags(id) & ADMIN_LEVEL_H)
    
get_user_name(idadminnames[count++], 31)
 
len format(message255"%s[VIP]^x01 Prisijunge VIP nariai: ",COLOR)
 if(
count 0) {
  for(
count x++) {
   
len += format(message[len], 255-len"^x04%s%s "adminnames[x], < (count-1) ? ", ":"")
   if(
len 96 ) {
    
print_message(usermessage)
    
len format(message255"%s ",COLOR)
   }
  }
  
print_message(usermessage)
 }
 else {
  
len += format(message[len], 255-len"^x03Nera prisijungusiu VIP nariu.")
  
print_message(usermessage)
 }
 
 
get_cvar_string("amx_contactinfo"contact63)
 if(
contact[0])  {
  
format(contactinfo111"%s^x01 Nori tapti VIP nariu? Spausk ^x04J"COLORcontact)
  
print_message(usercontactinfo)
 }
}
print_message(idmsg[]) {
 
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
 
write_byte(id)
 
write_string(msg)
 
message_end()



LordOfNothing 11-14-2013 05:25

Re: Players (no VIP) can pick up snipers!
 
i dont understand ..

when you try to buy awp or when you shot show this msg ???

FlopioWeekas 11-14-2013 05:26

Re: Players (no VIP) can pick up snipers!
 
Quote:

Originally Posted by LordOfNothing (Post 2060706)
i dont understand ..

when you try to buy awp or when you shot show this msg ???

No, i can buy awp when i are vip, and when i don't are vip... Ever :D

LordOfNothing 11-14-2013 05:27

Re: Players (no VIP) can pick up snipers!
 
So what you wanna say is :

When you are VIP you can buy awp but if you dont are vip you still can buy awp ? so the plugin dont do nothing ..

FlopioWeekas 11-14-2013 05:29

Re: Players (no VIP) can pick up snipers!
 
Quote:

Originally Posted by LordOfNothing (Post 2060708)
So what you wanna say is :

When you are VIP you can buy awp but if you dont are vip you still can buy awp ? so the plugin dont do nothing ..

Yes... Ofcourse... :D Sorry, i'm bad English, because i'm Lithuanian.

So, can you fix the problem? :)

LordOfNothing 11-14-2013 05:32

Re: Players (no VIP) can pick up snipers!
 
try this :
PHP Code:

#define DAMAGE_RECIEVED

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""

new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]

#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("VIP Eng Version""3.0""Dunno")
    
mpd register_cvar("money_per_damage","2")
    
mkb register_cvar("money_kill_bonus","300")
    
mhb register_cvar("money_hs_bonus","400")
    
health_add register_cvar("amx_vip_hp""10")
    
health_hs_add register_cvar("amx_vip_hp_hs""15")
    
health_max register_cvar("amx_vip_max_hp""255")
    
g_awp_active register_cvar("awp_active""1")
    
g_menu_active register_cvar("menu_active""1")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("weapon_awp","HandleCmd")
    
register_clcmd("weapon_sg550","HandleCmd")
    
register_clcmd("weapon_g3sg1","HandleCmd")
    
register_clcmd("","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
    
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
    
#endif 
}
public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)
    
#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
        if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
damage read_data(2)
        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
        
#else
        
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
        {
            new 
damage read_data(2)
            
#endif
            
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
            
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
        }
    }
    public 
Damage(id)
    {
        new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
        if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
            if (
get_user_flags(attacker) & ADMIN_LEVEL_H
        {
            new 
money read_data(2) * get_pcvar_num(mpd)
            if(
hitpoint==1money += get_pcvar_num(mhb)
            
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
        }
    }
    public 
death_msg()
    {
        if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
    }
    public 
LogEvent_RoundStart()
    {
        
CurrentRound++;
        new 
players[32], playerpnum;
        
get_players(playerspnum"a");
        for(new 
0pnumi++)
        {
            
player players[i];
            if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
            {
                
give_item(player"weapon_hegrenade")
                
give_item(player"item_assaultsuit")
                
give_item(player"item_thighpack")
                
                if (!
get_pcvar_num(g_menu_active))
                    return 
PLUGIN_CONTINUE
                
                
if(CurrentRound >= 3)
                {
                    
Showrod(player);
                }
            }
        }
        return 
PLUGIN_HANDLED
    
}
    public 
Event_RoundRestart()
    {
        
CurrentRound=0;
    }
    public 
hook_death()
    {
        
// Killer id
        
nKiller read_data(1)
        
        if ( (
read_data(3) == 1) && (read_data(5) == 0) )
        {
            
nHp_add get_pcvar_num (health_hs_add)
        }
        else
            
nHp_add get_pcvar_num (health_add)
        
nHp_max get_pcvar_num (health_max)
        
// Updating Killer HP
        
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
            return;
        
nKiller_hp get_user_health(nKiller)
        
nKiller_hp += nHp_add
        
// Maximum HP check
        
if (nKiller_hp nHp_maxnKiller_hp nHp_max
        set_user_health
(nKillernKiller_hp)
        
// Hud message "Healed +15/+30 hp"
        
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
        
show_hudmessage(nKiller"Uz nuzudyma pasygydete +%d VIP gyvybemis!"nHp_add)
        
// Screen fading
        
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
        
write_short(1<<10)
        
write_short(1<<10)
        
write_short(0x0000)
        
write_byte(0)
        
write_byte(0)
        
write_byte(200)
        
write_byte(75)
        
message_end()
        
    }
    public 
Showrod(id) {
        
show_menu(idKeysrod"\yVIP Ginklai:^n^n\r1.\w M4A1 \rir\w Deagle ^n\r2.\w AK47 \rir\w Deagle ^n\r3.\w Famas \rir\w Deagle ^n\r4.\w Galil \rir\w Deagle ^n\r5.\w Aug \rir\w Deagle ^n^n\r0.\w Uzdaryti", -1"rod"// Display menu
    
}
    public 
Pressedrod(idkey) {
        
/* Menu:
        * VIP Menu
        * 1. Get M4A1+Deagle
        * 2. Get AK47+Deagle
        * 0. Exit
        */
        
switch (key) {
            case 
0: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_m4a1")
                
give_item(id,"ammo_556nato"
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
1: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_ak47")
                
give_item(id,"ammo_762nato")
                
give_item(id,"ammo_762nato")
                
give_item(id,"ammo_762nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
2: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_famas")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
3: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_galil")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus!")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
4: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
                
                
strip_user_weapons (id)
                
give_item(id,"weapon_aug")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
                
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
9: {    
            }
        }
        return 
PLUGIN_CONTINUE
    
}
    public 
HandleCmd(id){
        if (!
get_pcvar_num(g_awp_active))
            return 
PLUGIN_HANDLED
        
if(!get_user_flags(id) & ADMIN_LEVEL_H
            return 
PLUGIN_HANDLED
        client_print
(idprint_center"")
        return 
PLUGIN_HANDLED
    
}
    public 
ShowMotd(id)
    {
        
show_motd(id"vip.txt")
    }
    public 
client_authorized(id)
    {
        
set_task(30.0"PrintText" ,id)
    }
    public 
PrintText(id)
    {
        
client_print(idprint_chat"")
    }
    public 
handle_say(id) {
        new 
said[192]
        
read_args(said,192)
        if( ( 
containi(said"/vipai") != -&& containi(said"/onlinevips") != -) || contain(said"/vips") != -)
            
set_task(0.1,"print_adminlist",id)
        return 
PLUGIN_CONTINUE
    
}
    public 
print_adminlist(user
    {
        new 
adminnames[33][32]
        new 
message[256]
        new 
contactinfo[256], contact[112]
        new 
idcountxlen
        
        
for(id id <= maxplayers id++)
            if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
            
get_user_name(idadminnames[count++], 31)
        
len format(message255"%s[VIP]^x01 Prisijunge VIP nariai: ",COLOR)
        if(
count 0) {
            for(
count x++) {
                
len += format(message[len], 255-len"^x04%s%s "adminnames[x], < (count-1) ? ", ":"")
                if(
len 96 ) {
                    
print_message(usermessage)
                    
len format(message255"%s ",COLOR)
                }
            }
            
print_message(usermessage)
        }
        else {
            
len += format(message[len], 255-len"^x03Nera prisijungusiu VIP nariu.")
            
print_message(usermessage)
        }
        
        
get_cvar_string("amx_contactinfo"contact63)
        if(
contact[0])  {
            
format(contactinfo111"%s^x01 Nori tapti VIP nariu? Spausk ^x04J"COLORcontact)
            
print_message(usercontactinfo)
        }
    }
    
print_message(idmsg[]) {
        
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
        
write_byte(id)
        
write_string(msg)
        
message_end()
    } 


FlopioWeekas 11-14-2013 05:48

Re: Players (no VIP) can pick up snipers!
 
Quote:

Originally Posted by LordOfNothing (Post 2060710)
try this :
PHP Code:

#define DAMAGE_RECIEVED
 
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
 
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
 
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
 
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif
 
public plugin_init()
{
    
register_plugin("VIP Eng Version""3.0""Dunno")
    
mpd register_cvar("money_per_damage","2")
    
mkb register_cvar("money_kill_bonus","300")
    
mhb register_cvar("money_hs_bonus","400")
    
health_add register_cvar("amx_vip_hp""10")
    
health_hs_add register_cvar("amx_vip_hp_hs""15")
    
health_max register_cvar("amx_vip_max_hp""255")
    
g_awp_active register_cvar("awp_active""1")
    
g_menu_active register_cvar("menu_active""1")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("weapon_awp","HandleCmd")
    
register_clcmd("weapon_sg550","HandleCmd")
    
register_clcmd("weapon_g3sg1","HandleCmd")
    
register_clcmd("","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
    
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
    
#endif 
}
public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)
    
#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
        if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
damage read_data(2)
        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
        
#else
        
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
        {
            new 
damage read_data(2)
            
#endif
            
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
            
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
        }
    }
    public 
Damage(id)
    {
        new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
        if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
            if (
get_user_flags(attacker) & ADMIN_LEVEL_H
        {
            new 
money read_data(2) * get_pcvar_num(mpd)
            if(
hitpoint==1money += get_pcvar_num(mhb)
            
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
        }
    }
    public 
death_msg()
    {
        if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
    }
    public 
LogEvent_RoundStart()
    {
        
CurrentRound++;
        new 
players[32], playerpnum;
        
get_players(playerspnum"a");
        for(new 
0pnumi++)
        {
            
player players[i];
            if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
            {
                
give_item(player"weapon_hegrenade")
                
give_item(player"item_assaultsuit")
                
give_item(player"item_thighpack")
 
                if (!
get_pcvar_num(g_menu_active))
                    return 
PLUGIN_CONTINUE
 
                
if(CurrentRound >= 3)
                {
                    
Showrod(player);
                }
            }
        }
        return 
PLUGIN_HANDLED
    
}
    public 
Event_RoundRestart()
    {
        
CurrentRound=0;
    }
    public 
hook_death()
    {
        
// Killer id
        
nKiller read_data(1)
 
        if ( (
read_data(3) == 1) && (read_data(5) == 0) )
        {
            
nHp_add get_pcvar_num (health_hs_add)
        }
        else
            
nHp_add get_pcvar_num (health_add)
        
nHp_max get_pcvar_num (health_max)
        
// Updating Killer HP
        
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
            return;
        
nKiller_hp get_user_health(nKiller)
        
nKiller_hp += nHp_add
        
// Maximum HP check
        
if (nKiller_hp nHp_maxnKiller_hp nHp_max
        set_user_health
(nKillernKiller_hp)
        
// Hud message "Healed +15/+30 hp"
        
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
        
show_hudmessage(nKiller"Uz nuzudyma pasygydete +%d VIP gyvybemis!"nHp_add)
        
// Screen fading
        
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
        
write_short(1<<10)
        
write_short(1<<10)
        
write_short(0x0000)
        
write_byte(0)
        
write_byte(0)
        
write_byte(200)
        
write_byte(75)
        
message_end()
 
    }
    public 
Showrod(id) {
        
show_menu(idKeysrod"\yVIP Ginklai:^n^n\r1.\w M4A1 \rir\w Deagle ^n\r2.\w AK47 \rir\w Deagle ^n\r3.\w Famas \rir\w Deagle ^n\r4.\w Galil \rir\w Deagle ^n\r5.\w Aug \rir\w Deagle ^n^n\r0.\w Uzdaryti", -1"rod"// Display menu
    
}
    public 
Pressedrod(idkey) {
        
/* Menu:
        * VIP Menu
        * 1. Get M4A1+Deagle
        * 2. Get AK47+Deagle
        * 0. Exit
        */
        
switch (key) {
            case 
0: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
 
                
strip_user_weapons (id)
                
give_item(id,"weapon_m4a1")
                
give_item(id,"ammo_556nato"
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
1: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
 
                
strip_user_weapons (id)
                
give_item(id,"weapon_ak47")
                
give_item(id,"ammo_762nato")
                
give_item(id,"ammo_762nato")
                
give_item(id,"ammo_762nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
2: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
 
                
strip_user_weapons (id)
                
give_item(id,"weapon_famas")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
3: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
 
                
strip_user_weapons (id)
                
give_item(id,"weapon_galil")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus!")
 
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
4: { 
                if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                    
HasC4[id] = true;
                else
                    
HasC4[id] = false;
 
                
strip_user_weapons (id)
                
give_item(id,"weapon_aug")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"ammo_556nato")
                
give_item(id,"weapon_deagle")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"ammo_50ae")
                
give_item(id,"weapon_knife")
                
give_item(id,"weapon_hegrenade")
                
give_item(id"item_assaultsuit");
                
give_item(id"item_thighpack");
                
client_print(idprint_center"Tu gavai VIP ginklus ir HE!")
 
                if (
HasC4[id])
                {
                    
give_item(id"weapon_c4");
                    
cs_set_user_plantid );
                }
            }
            case 
9: {    
            }
        }
        return 
PLUGIN_CONTINUE
    
}
    public 
HandleCmd(id){
        if (!
get_pcvar_num(g_awp_active))
            return 
PLUGIN_HANDLED
        
if(get_user_flags(id) & ADMIN_LEVEL_H
            return 
PLUGIN_CONTINUE
        client_print
(idprint_center"")
        return 
PLUGIN_HANDLED
    
}
    public 
ShowMotd(id)
    {
        
show_motd(id"vip.txt")
    }
    public 
client_authorized(id)
    {
        
set_task(30.0"PrintText" ,id)
    }
    public 
PrintText(id)
    {
        
client_print(idprint_chat"")
    }
    public 
handle_say(id) {
        new 
said[192]
        
read_args(said,192)
        if( ( 
containi(said"/vipai") != -&& containi(said"/onlinevips") != -) || contain(said"/vips") != -)
            
set_task(0.1,"print_adminlist",id)
        return 
PLUGIN_CONTINUE
    
}
    public 
print_adminlist(user
    {
        new 
adminnames[33][32]
        new 
message[256]
        new 
contactinfo[256], contact[112]
        new 
idcountxlen
 
        
for(id id <= maxplayers id++)
            if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
            
get_user_name(idadminnames[count++], 31)
        
len format(message255"%s[VIP]^x01 Prisijunge VIP nariai: ",COLOR)
        if(
count 0) {
            for(
count x++) {
                
len += format(message[len], 255-len"^x04%s%s "adminnames[x], < (count-1) ? ", ":"")
                if(
len 96 ) {
                    
print_message(usermessage)
                    
len format(message255"%s ",COLOR)
                }
            }
            
print_message(usermessage)
        }
        else {
            
len += format(message[len], 255-len"^x03Nera prisijungusiu VIP nariu.")
            
print_message(usermessage)
        }
 
        
get_cvar_string("amx_contactinfo"contact63)
        if(
contact[0])  {
            
format(contactinfo111"%s^x01 Nori tapti VIP nariu? Spausk ^x04J"COLORcontact)
            
print_message(usercontactinfo)
        }
    }
    
print_message(idmsg[]) {
        
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
        
write_byte(id)
        
write_string(msg)
        
message_end()
    } 


True story... I can buy...

LordOfNothing 11-14-2013 05:54

Re: Players (no VIP) can pick up snipers!
 
up , try now !

FlopioWeekas 11-14-2013 06:01

Re: Players (no VIP) can pick up snipers!
 
Quote:

Originally Posted by LordOfNothing (Post 2060720)
up , try now !

http://www.part.lt/img/011d76b02fde9...8f0bf22854.png


All times are GMT -4. The time now is 23:17.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.