[Solved] About entity distance.
Hi, currently i modifying an original tripmine plugin and port into ZombieMod, but how can i check distance between tripmine and other tripmine? i want to avoid player from planting the new tripmine in the planted tripmine's origin (stacking). Errkk how to explain.. see this screenshot.
[IMG]http://s17.************/k2x646ne7/2013_11_01_00005.png[/IMG] |
Re: [Help] About entity distance.
entity_range can help you :?
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Re: [Help] About entity distance.
Quote:
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Re: [Help] About entity distance.
Code:
new mine = -1, Float:vecSrc[3], class[32]; |
Re: [Help] About entity distance.
Not sure about this....
PHP Code:
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Re: [Help] About entity distance.
Solved, found a stock on internet.
PHP Code:
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