Fatal Error Related To OverFlow
When server has many players, sometimes this happens:
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FATAL ERROR (shutting down): SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set on Server Reliable Datagram |
Re: Fatal Error Related To OverFlow
yes it is posible.
i used instant team balance (orpheu version) on a zombie plague 4.3 server and that error occured if were 25 players or more that error is also related to team switch.on furien mod.if switching 23 players from ts to ct and viceversa that error will crash the server |
Re: Fatal Error Related To OverFlow
Update dproto :crab: :twisted:
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Re: Fatal Error Related To OverFlow
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Re: Fatal Error Related To OverFlow
must do semething like this
public BeginDelayedTeamChange( id ) { switch( id ) { case 1..6: set_task( 0.1, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 7..13: set_task( 0.2, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 14..20: set_task( 0.3, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 21..26: set_task( 0.4, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 27..32: set_task( 0.5, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); } } and dont use instant team balance on zp.i think is useless ,after all doesnt matter how many ct or ts has a team :) |
Re: Fatal Error Related To OverFlow
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Anyway, if the problem is really this, it can be fixed easy :3 |
Re: Fatal Error Related To OverFlow
Use a delayed Team Switch, see Exolent's HnS Plugin or my Furien Mod for the code, both use the same.
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Re: Fatal Error Related To OverFlow
Well, i edited connors plugin.
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Btw it would balance people before they spawn right? |
Re: Fatal Error Related To OverFlow
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Re: Fatal Error Related To OverFlow
This problem is not fixed in last dev builds?
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