Entity Rolling
Hi, I would like to know how to make entity rolling on the ground. I have modify weaponbox's angle and avelocity but it landed on the ground like a knife is stab to the floor. I want to make the weaponbox dropped likes in CSS.
This is what I've done:
PHP Code:
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_touch("weaponbox", "player", "fw_Bounce") } public fw_Bounce(ent, i) { new Float:Angle[3], Float:Avelocity[3] velocity_by_aim(ent, 1000, Angle) Angle[0] = random_float(-1000.0, 1000.0) //pitch Angle[1] = random_float(-1000.0, 1000.0) //yaw Angle[2] = random_float(-1000.0, 1000.0) //roll Avelocity[0] = random_float(-500.0, 500.0) Avelocity[1] = random_float(-500.0, 500.0) Avelocity[2] = random_float(-500.0, 500.0) entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS) entity_set_vector(ent, EV_VEC_angles, Angle) entity_set_vector(ent, EV_VEC_avelocity, Avelocity) entity_set_size(ent, Float:{-16.0, -16.0, 0.0}, Float:{16.0, 16.0, 64.0}) }/*
|